• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a faction for Warcraft 3 and enter Hive's 19th Techtree Contest: Co-Op Commanders! Click here to enter!
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 21st Texturing Contest: Upgrade is now concluded, time to vote for your favourite set of icons! Click here to vote!

Special Effect

Status
Not open for further replies.
Level 33
Joined
Mar 27, 2008
Messages
8,035
If I create a Special Effect attached to a unit by using Trigger Editor, and leave that SFX until the unit dies, will it leak ?
I mean, if the unit dies, won't the SFX attached to it be cleared as well ?
OR, we should save the SFX and use the "Special Effect - Destroy *SFX*" action to clear it when the unit dies ?
 
Status
Not open for further replies.
Top