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Arthas Menethil (Re-Classic)

Arthas Menethil
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878054.jpg
- Changed hair color to white in Alternate animations
- Removed unused animations and recalculated extents
Base Model Credits
Unit Type
Melee Hero
Author's Notes
Visit Johnwar's Models Discussion for updates and links for my models. :smile:
Previews
Contents

Arthas Menethil (Model)

Arthas Menethil (A) (Model)

Reviews
General Frank
A nice heavily edited model. Good job. I would be very nice to have a version of Froustmourne with the real 'SD' texture as it might fit better.
It's great, but I suggest that in the grip version of frotsmourne it be medium blonde to white hair since in reforged the change in color is noticeable
 
The model is great but i would love to see a separe version for ArthaswithSword.mdx with the same anim calls as the original model.
Mainly because war 3 RoC originally used 2 models.

Also i would love to see the frostmourne pedestal using the campaign cinematic model.
 
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The model is great but i would love to see a separe version for ArthaswithSword.mdx with the same anim calls as the original model.
Mainly because war 3 RoC originally used 2 models.

Also i would love to see the frostmourne pedestal using the campaign cinematic model.
Same I want, I'm changing ingame models in my game and the Arthas model of Frostmourne is separated from the normal Arthas model.
 
The model is great but i would love to see a separe version for ArthaswithSword.mdx with the same anim calls as the original model.
Mainly because war 3 RoC originally used 2 models.

Also i would love to see the frostmourne pedestal using the campaign cinematic model.

Same I want, I'm changing ingame models in my game and the Arthas model of Frostmourne is separated from the normal Arthas model.
The model itself already have a set of sword animations as alternate. Just put "alternate" in the "Art- Required Animation Names" field in Object Editor and it should work fine.
 
Jhon War, my guy. Can you check the model, please? It seems to be broken cause everytime Arthas moves I can't select him nor target him properly.
 
will you make one for Illidan?
 
No, the re-classic one
 
The model itself already have a set of sword animations as alternate. Just put "alternate" in the "Art- Required Animation Names" field in Object Editor and it should work fine.
what if we are unsing units.txt to replace in game model using local file?
 
Tbh this model doesn't fit warcraft 3 aesthetic sadly...
but DAMN do I want a re-classic model of illidan whose glaives do NOT have pandaren insignia on them...

how cna I replace the Arthas with Frostmourne model of SD using units.txt?
Idk but I tried using this model and the portrait looked kinda bad, half of his face was very dark, as if there was some object blocking the sunlight. Hope it gets fixed.

Jaina model also experiencing this phenomenon but to a very mild degree. She is usable!
 
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