Barorque
HD Model Reviewer
- Joined
- Sep 8, 2008
- Messages
- 629
(37 ratings)
Oh.. so that's how it works.. thought tagging Reforged made it instantly HD.. sorry!A mecha walker with a tesla coil bonk!
Looks great, but shouldn't it be in the Reforged HD Models section instead?
The great thing about the allied race Mechagnomes is that they work just as well for regular Gnomes, but "cybernetically modified", which isn't beyond the scope of Gnomish technology as far as I'm concerned.Every time I see a Mechagnome, a Tortollan or an Ankoan, I get a severe case of PTSD.
And I definitely get a severe case of PTSD after seeing this, which is a good thing, meaning that it looks exactly as I imagine a Mechagnome in W3R.
Awesome job, as always.
Did you ever have the "pleasure" of unlocking flying in BfA and the Mechagnome allied race?The great thing about the allied race Mechagnomes is that they work just as well for regular Gnomes, but "cybernetically modified", which isn't beyond the scope of Gnomish technology as far as I'm concerned.
Yeah. It was gloriousDid you ever have the "pleasure" of unlocking flying in BfA and the Mechagnome allied race?
I don't play World of Warcraft, I only follow along with some of the lore and story.Did you ever have the "pleasure" of unlocking flying in BfA and the Mechagnome allied race?
This is 100% Reforged model with some texture changes for rider.Did you do it on Blender or 3ds Max?
awesome! I believe someone can pick this up and use this as basis for the HawkstridersThis is 100% Reforged model with some texture changes for rider.
So basically what I did, is start with making a quick concept (pretty much all WoW references):
View attachment 381102View attachment 381103
Then I picked every single mechanical model in Reforged, and cut it to pieces. Started raw assembly process, to just see what fits together to form the mount:
View attachment 381104View attachment 381105
After that I lucked out on finding a mounted female character, with a mount who's leg bones matches the number of joints of my Mechanostrider (namely Naisha model):
View attachment 381106
Eventually I realized that replacing all her limbs with mechanical parts is the best idea, because making long elven arms and legs looks like gnomish ones is really, really hard to do right. Which is were I landed on final part of the model.. animations.
Here I had to adjust pretty much every single animation, either a little bit, or change it entirely, frame by frame.
Made textures for the gnome (somehow using gnome face on top of elven one and it actually worked, lol)
Added some PopcornFX for lance, and death animation.
Added second rings to the Arc Lance weapon and made them transparent with blue glow.. and boom, model done.
(And at the end made unit quotes form WoW Mechagnome sounds and some random mechanical noise for the mount)
this model is promising hoping to see it soon the hawstrider in action <3 very amazing commend workThis is 100% Reforged model with some texture changes for rider.
So basically what I did, is start with making a quick concept (pretty much all WoW references):
View attachment 381102View attachment 381103
Then I picked every single mechanical model in Reforged, and cut it to pieces. Started raw assembly process, to just see what fits together to form the mount:
View attachment 381104View attachment 381105
After that I lucked out on finding a mounted female character, with a mount who's leg bones matches the number of joints of my Mechanostrider (namely Naisha model):
View attachment 381106
Eventually I realized that replacing all her limbs with mechanical parts is the best idea, because making long elven arms and legs looks like gnomish ones is really, really hard to do right. Which is were I landed on final part of the model.. animations.
Here I had to adjust pretty much every single animation, either a little bit, or change it entirely, frame by frame.
Made textures for the gnome (somehow using gnome face on top of elven one and it actually worked, lol)
Added some PopcornFX for lance, and death animation.
Added second rings to the Arc Lance weapon and made them transparent with blue glow.. and boom, model done.
(And at the end made unit quotes form WoW Mechagnome sounds and some random mechanical noise for the mount)
Holy Molly! Thanks a lot, gnomes FTW, apparently ;DSo after some discussing with Hive's moderators, and considering the incredible result that is this model, I'm proud to announce the first HD Director's Cut model. Congratulations!
i love this,but how to create her individual voice,not to use the HeroMoonPriestess聲音套件在這裡。
i love this,but how to create her individual voice,not to use the HeroMoonPriestess
Eh? What does that mean, "looks rather like mechagnome"?Looks rather like mechagnome, but still great job.
Yeah, you're right. I'm here because of link and somehow I didn't see title. That said it's tagged as dwarf.Eh? What does that mean, "looks rather like mechagnome"?
It literally is one