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Model validation: Portrait
0
errors
2
severe
25
warnings
15
unused
2
Model
Missing "Stand" sequence
Missing "Death" sequence
1
Geoset 0
This geoset has both skin/weights and vertex groups
1
Geoset 1
This geoset has both skin/weights and vertex groups
1
Geoset 2
This geoset has both skin/weights and vertex groups
1
Geoset 3
This geoset has both skin/weights and vertex groups
1
Geoset 4
This geoset has both skin/weights and vertex groups
1
Geoset 5
This geoset has both skin/weights and vertex groups
1
Geoset 6
This geoset has both skin/weights and vertex groups
1
Geoset 7
This geoset has both skin/weights and vertex groups
1
Geoset 8
This geoset has both skin/weights and vertex groups
1
Geoset 9
This geoset has both skin/weights and vertex groups
1
Geoset 10
This geoset has both skin/weights and vertex groups
1
Geoset 11
This geoset has both skin/weights and vertex groups
1
Geoset 12
This geoset has both skin/weights and vertex groups
1
Bone 1 - "spine_02_bind_jnt"
There are no vertices attached to this bone
1
Bone 6 - "pelvis_bind_jnt"
There are no vertices attached to this bone
1
Bone 17 - "L_eye_bind_jnt"
There are no vertices attached to this bone
1
Bone 44 - "bone_head"
There are no vertices attached to this bone
1
Bone 45 - "ponytail_01_bind_jnt"
There are no vertices attached to this bone
1
Bone 46 - "ponytail_02_bind_jnt"
There are no vertices attached to this bone
1
Bone 47 - "ponytail_03_bind_jnt"
There are no vertices attached to this bone
1
Bone 48 - "ponytail_04_bind_jnt"
There are no vertices attached to this bone
1
Bone 49 - "ponytail_05_bind_jnt"
There are no vertices attached to this bone
1
Bone 50 - "L_hair_01_bind_jnt"
There are no vertices attached to this bone
1
1
Bone 51 - "R_hair_01_bind_jnt"
There are no vertices attached to this bone
1
Rotation
Track 2 at frame 367 has roughly the same value as tracks 1 and 3
1
Bone 52 - "Portrait_Background"
There are no vertices attached to this bone
2
Bone 19 - "L_ear_bind_jnt"
2
Rotation
Track 7 at frame 2733 has roughly the same value as tracks 6 and 8
Track 27 at frame 4267 has roughly the same value as tracks 26 and 28
2
Bone 20 - "R_ear_bind_jnt"
2
Rotation
Track 7 at frame 2733 has roughly the same value as tracks 6 and 8
Track 27 at frame 4267 has roughly the same value as tracks 26 and 28
1
Bone 25 - "L_cheek_02_bind_jnt"
1
Translation
Track 17 at frame 1500 has roughly the same value as tracks 16 and 18
1
Bone 28 - "R_cheek_02_bind_jnt"
1
Translation
Track 17 at frame 1500 has roughly the same value as tracks 16 and 18
1
Bone 36 - "lwr_teeth_bind_jnt"
1
Translation
Track 1 at frame 100 has roughly the same value as tracks 0 and 2
1
Bone 38 - "L_lwr_lip_01_bind_jnt"
1
Translation
Track 1 at frame 100 has roughly the same value as tracks 0 and 2
1
Bone 39 - "L_lwr_lip_02_bind_jnt"
1
Translation
Track 1 at frame 100 has roughly the same value as tracks 0 and 2
1
Bone 40 - "M_lwr_lip_bind_jnt"
1
Translation
Track 1 at frame 100 has roughly the same value as tracks 0 and 2
1
Bone 41 - "R_lwr_lip_02_bind_jnt"
1
Translation
Track 1 at frame 100 has roughly the same value as tracks 0 and 2
1
Bone 42 - "R_lwr_lip_01_bind_jnt"
1
Translation
Track 1 at frame 100 has roughly the same value as tracks 0 and 2
1
CollisionShape 3 - "B_KGS_MNTTail"
1
Rotation
Track 15 at frame 800 has roughly the same value as tracks 14 and 16
1
CollisionShape 11 - "B_KGS_Weapon"
1
Rotation
Track 42 at frame 4100 has roughly the same value as tracks 41 and 43