1. Find your way through the deepest dungeon in the 18th Mini Mapping Contest Poll.
    Dismiss Notice
  2. A brave new world lies beyond the seven seas. Join the 34th Modeling Contest today!
    Dismiss Notice
  3. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
Hive 3 Remoosed BETA - NOW LIVE. Go check it out at BETA Hive Workshop! Post your feedback in this new forum BETA Feedback.
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Aparently, Starcraft II Version of DotA is comming...

Discussion in 'StarCraft I & II' started by Statharas, Jun 12, 2010.

  1. Statharas

    Statharas

    Joined:
    Jul 9, 2008
    Messages:
    2,332
    Resources:
    14
    Tools:
    1
    StarCraft II Resources:
    5
    Tutorials:
    8
    Resources:
    14
  2. Khlox

    Khlox

    Joined:
    Feb 24, 2010
    Messages:
    62
    Resources:
    1
    Tutorials:
    1
    Resources:
    1
    Just. Don't. Play. It.

    Nah, I dunno. If he keeps the icons like that, it won't work out. Besides, a big portion of the DotA players went to Heroes of Newerth / Leagues of Legends (LoL q.q), so my guess it won't be that popular.
     
  3. P-Exodus

    P-Exodus

    Joined:
    Jan 29, 2008
    Messages:
    40
    Resources:
    2
    Maps:
    2
    Resources:
    2
    I don't know what everyone is making such a fuss about.

    The original mapper of DotA most likely won't make a direct conversion for SCII. So what we'll get are a lot of crappy wannabe DotA maps. Until someone manages to make a proper AoS, which will get popular enough. I don't think somethink like DotA will happen again in SCII. But you'll never know, everything is possible with the new editor.
    Everything it takes is a dedicated mapper.
     
  4. Mooglefrooglian

    Mooglefrooglian

    Joined:
    Nov 28, 2008
    Messages:
    701
    Resources:
    0
    Resources:
    0
    I'm tired of people hating on DotA. It's an okay map, and with the new hosting system it doesn't even look like it will take up the entire custom games list. No need to worry (as if there was anyways).

    You don't like it, don't play it. Simple.
     
  5. MGCǂSpectre

    MGCǂSpectre

    Joined:
    Feb 4, 2005
    Messages:
    3,007
    Resources:
    2
    Tutorials:
    2
    Resources:
    2
    Seeing how they hate Dota just cracks me up. So I enjoy watching anti-dota threads. :)
     
  6. Blizard Of Oz

    Blizard Of Oz

    Joined:
    Jan 9, 2010
    Messages:
    78
    Resources:
    0
    Resources:
    0
    Somehow this is the last of my concerns for Starcraft II custom maps...
     
  7. Paladon

    Paladon

    Joined:
    Dec 6, 2007
    Messages:
    2,081
    Resources:
    42
    Icons:
    28
    Packs:
    2
    Spells:
    12
    Resources:
    42
    Dito. And if you check the corresponding video at sc2mapsters, you'll see that the current gameplay quality isn't at its best, especially by mixing up fantasy heroes with future warfare which stays quite noticeable.
     
  8. MGCǂSpectre

    MGCǂSpectre

    Joined:
    Feb 4, 2005
    Messages:
    3,007
    Resources:
    2
    Tutorials:
    2
    Resources:
    2
  9. Paladon

    Paladon

    Joined:
    Dec 6, 2007
    Messages:
    2,081
    Resources:
    42
    Icons:
    28
    Packs:
    2
    Spells:
    12
    Resources:
    42
    Great, then you have a 1:1 copy of the original map rather than using the chance of creating something refreshing. That's the possibly worst thing they could do and thus, i'm totally not afraid ;)

    And honestly, importing the old models for this? SC2 doesn't even offer the spell-related circumstances the map is using in Wc3.
     
  10. Foopad

    Foopad

    Joined:
    Jun 15, 2008
    Messages:
    171
    Resources:
    3
    Maps:
    1
    Spells:
    2
    Resources:
    3
    Sure, DotA was a good map. Although it was not as good as the hype it got. I mean I know players who only joined to Wc3 to play DotA. They have been AoS nearly as good as DotA, just not as detailed.
     
  11. Agarwa3n

    Agarwa3n

    Joined:
    Nov 23, 2008
    Messages:
    66
    Resources:
    0
    Resources:
    0
    Well said. It feels totaly out of place. I'd play any other AOS with the starcraft theme over this (and I like playing dota).

    Dota's strong point is balance. Other AOS maps usually lack the balance dota has to offer (but you can expect that, since the map is being constantly balanced over the years). AOS's also suffer from dota fanboys who (as you said) refuse to play something other than dota.

    Besides that, Icefrog is working with Valve to make a stand-alone dota game at this time. That's why he isnt gonna remake the map in sc2 (that, plus he agrees that dota theme doesnt fit in sc2's theme).
     
  12. MGCǂSpectre

    MGCǂSpectre

    Joined:
    Feb 4, 2005
    Messages:
    3,007
    Resources:
    2
    Tutorials:
    2
    Resources:
    2
    I agree with Paladon because I expected a futuristic Dota, with Protoss, Zerg untis not War3 untis and icons ... again... So yes I also won't play i much. I mean you can get this better in war3 and no need to import models. why need magic and heros in sc 2 ....
     
  13. BlinkBoy

    BlinkBoy

    Joined:
    Nov 11, 2004
    Messages:
    2,108
    Resources:
    12
    Models:
    4
    Icons:
    1
    Tools:
    1
    StarCraft II Resources:
    1
    Tutorials:
    3
    JASS:
    2
    Resources:
    12
    I agree here. However, an Sc2 dota would be a lot better, just look at the sc2mapster's Spell Contest, all those spells normally require a lot of coding in wc3 while in sc2 they are made just with the data editor. I think a well made AoS in sc2 will be definetly better than wc3's dota.
     
  14. Weep

    Weep

    Joined:
    Jul 12, 2009
    Messages:
    316
    Resources:
    3
    Models:
    2
    Spells:
    1
    Resources:
    3
    Wasn't there a thread about how you could register map names by submitting junk projects and the names would be entirely unusable by anyone else? So, just spam lots of DotA/DotA Allstars/DotA 4lls74rz/etc. :mwahaha:

    I kid, I kid.

    Also: LOL @ everyone saying a StarCraft-themed AoS would be cool. Uh, gee: Aeon of Strife, which was the genre-namer (AoS) and inspiration for subsequent maps including DotA, was a StarCraft map.
     
  15. Anti_Bodies

    Anti_Bodies

    Joined:
    Nov 12, 2006
    Messages:
    754
    Resources:
    3
    Maps:
    3
    Resources:
    3
    Its the snobby community that most of us don't like. Well that's what I don't like anyways. Also the fact that (at least before the major bot hosting era we are in) half the custom games list is different dota games.
     
  16. Dr Super Good

    Dr Super Good

    Spell Reviewer

    Joined:
    Jan 18, 2005
    Messages:
    26,189
    Resources:
    3
    Maps:
    1
    Spells:
    2
    Resources:
    3
    DotA was WC3's scape goat for people making crap maps no one wanted to play. If anything goes wrong, blame DotA. It sounds so childish so those people should grow up...

    Currently it looks like any normal crappy AoS people will play once and forget.
     
  17. Misha

    Misha

    Joined:
    Jun 9, 2008
    Messages:
    7,243
    Resources:
    71
    Models:
    62
    Icons:
    1
    Packs:
    2
    Skins:
    4
    StarCraft II Resources:
    2
    Resources:
    71
    well said.
     
  18. MGCǂSpectre

    MGCǂSpectre

    Joined:
    Feb 4, 2005
    Messages:
    3,007
    Resources:
    2
    Tutorials:
    2
    Resources:
    2
    Yes indeed, if blame so much dota, why not do something that will be played more than dota? Currently SC2 shitty bnet doesnt allow mass dota games anyway, so such 'let's bash dota' is super useless
     
  19. Dr Super Good

    Dr Super Good

    Spell Reviewer

    Joined:
    Jan 18, 2005
    Messages:
    26,189
    Resources:
    3
    Maps:
    1
    Spells:
    2
    Resources:
    3
    The irony is due to all the bots, dota is no longer the spam hosted on battlenet. Yes it is probably the most hosted but you struggle to see whole lists of only DotA anymore.
     
  20. BlackArmsShadow

    BlackArmsShadow

    Joined:
    Jan 17, 2006
    Messages:
    264
    Resources:
    0
    Resources:
    0
    People still want to make AoS maps? I thought DoTA ruined the whole 'fun' factor of the gametype.