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Alloy

Submitted by KayS
This bundle is marked as approved. It works and satisfies the submission rules.
First of all I have to give credits to WILL THE ALMIGHTY for his Amazing Model.

This is the second version of a map that I upload a few months ago, It was rejected, and I hope now be diferent:

Alloy is a "SpaceShip-Game"; that divides into tree types of game: QuickSilver, FullMetal and Zinc.

To move your SpaceShip, you have to use the keyboard in this way:

Up: To use your weapon. "The time of wait depends on your kind of weapon";
Right: To turn Right.
Down: To use the Turbo. "Maybe can help you in hard moments"
Left: To turn Left.

The game is divided into three types:

Three types
[​IMG]


QuickSilver:

You have to destroy all the greens Skulls before the time expires.
The game have 3 levels, your ammo only can shoot one bullet, and you have to wait that this crash with a wall to shoot another one.

In the first level the Skulls don't move and you don't have any obstacle.
In the second the skulls can move, but even you don't have any obstacle.
Finally, in the level 3, there is a Thunderbolt in the middle of the game, your ammo can go across the Thunderbolt, but your Spaceship cannot. Go out of the middle of the board when start the level 3 of QuickSilver!!


Quicksilver
[​IMG]


Things to Know: In the 3 Level if you hold the "Rigth/Left" buttom, you can make circles with your Spaceship, and you can look for the correct angle to shot.

FullMetal:

Is a Survival Game, this time your ammo can shoot more than two bullets per second. The objetive of the game is to destroy all the skulls as you can. FullMetal has a GameCache, in this case you can save your own records. FullMetal also have 3 levels of difficult:

1º Levl ( 0 - 500 ): Only two invulnerable Skulls in the middle that appear every 5 seconds. This level gives you the first type of ammo.
2º Levl ( 500- 1000): Now you can use the second type of ammo, it has less time of wait, but a new danger is in the game, 2 great red skulls appear in the right and another in the left, one of them un the down part and the other in the up part.
3º Levl (1000 - "Rest of the game"): Now you can use the last type of ammo, it has less time of wait than the second, and now there are four red skulls in all the sides of the game.

FullMetal
[​IMG]


Things to Know: Every 6 shots a remoted control bullet is launched, that you can direct with the movement of your SpaceShip.

Zinc:

Is a classic game of spaceships, the camera is moving to the last part of the circuit.

Zinc
[​IMG]


Things to Know: Be careful with the red Skulls, if you kill one explodes into bullets of fire that can hurt you. If you find a red wall try to destroy it. And try to no touch the blades.


1º Update: New Difficult System, Corrected the bug in the ending of Zinc and added a laser to QuickSilver.

I hope you like it! :)

Bugz's Review :D

Keywords:
Alloy, SpaceShip, Minigame, shot, clasic,
Contents

Alloy (Map)

Reviews
Moderator
07:34, 23rd Jun 2011 -Kobas-: Status: Approved
  1. 07:34, 23rd Jun 2011
    -Kobas-:
    Status: Approved
     
  2. KayS

    KayS

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    I'm working in the 2 player version, it's too hard :S, but I'll do it...
     
  3. MrStormyZ

    MrStormyZ

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    Nice map 2 things I would suggest at the moment is the black out and black in effects would be better if they work faster and this baby needs a button to slower the speed :p
    I'll tell more as I'm done playing with it for a while 4/5 for now +rep ^^
     
  4. leventopoulo

    leventopoulo

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    OMG! This map is Awesome!
    Found only 1 error i finished QuickSilver and there was only 1 sec left and at lvl 2 i died immediately! :O

    5/5 And +rep xoxo!!!!
     
  5. oldmilk

    oldmilk

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    So is Zinc sort of a race track?
     
  6. KayS

    KayS

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    I was thinking in a system like: Select "Easy, Medium, Hard" and the speed can be the most important factor... Thanks for the advice!

    0.0 Im Sorry!! Ooh... What a shame! I'll correct that...
     
  7. light bolt30

    light bolt30

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    You should keep those screenshots under hidden tags.
     
  8. Magnet199

    Magnet199

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    seems amazing, testing now :D

    EDIT: Map.....
    Amazing, Amazing, Amazing, Amazing
    HOW MUCH TIME DID YOU WORK ON THAT :O Looks like you worded on it for years :O
    Great, i mean SOOOO GREAT
    Long time since I've seen something like this, especially in War-craft :O
    +Rep
    5/5
     
    Last edited: Feb 16, 2011
  9. Lambdadelta

    Lambdadelta

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    Looks interesting. I'm just in love with how everything is setout just by looking at the screenshot, I may test it out and give you some feedback, but don't count on it.

    (Not that I really care, but perhaps you should clean all the location memory leaks you have in the code, oh well.)

    It's fine, I'd hate to have to open the hidden tags over and over.
     
    Last edited: Feb 16, 2011
  10. KayS

    KayS

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    Around 1 or 2 weeks, and the actualization "3 months later" another week. I can't finish a proyect that requires spend a lot of time :S

    PDT: All is GUI...
     
  11. Magnet199

    Magnet199

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    wow, your good
    i need to learn how to make GUI and some stuff like that
    SO AWESOME :D
     
  12. Bugz

    Bugz

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    I just looked at it, and i seems very unique and intresting, and yh you shold maybe use Hidden tag with your photos.
     
  13. gtsimos

    gtsimos

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    WOW! 5/5 Loved IT! So cool so good so nice :D
     
  14. Xian

    Xian

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  15. KayS

    KayS

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    xD thanks...
     
  16. Vegeta(KsW)

    Vegeta(KsW)

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    What is the updates ? Thanks :)
     
  17. KayS

    KayS

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    " Mises à jour " In french.
     
  18. Vegeta(KsW)

    Vegeta(KsW)

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    I know that... But I don't see changelogs on your description. Also I don't know what you have done since last version :)

    Edit : Oops I didn't see the blue words. Sorry
     
  19. Nu_Wa

    Nu_Wa

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    hmm... am i the only one who found this bug? O.O

    In single player, when you pause the game (F10) or open any other menus (F9), (F11), etc... then resume the game, pressing the ARROW KEYS will also MOVE the camera. Meaning: pausing the game using a menu will stop the "camera lock" thingy. Dunno if it works in multiplayer "Pause Game". :D please fix