🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
The explosions are like the size of a footman. Either increase the size of it or it's completely useless without using dummy units for each and every particle effect to force the scale up. Which then you have to create like 3, spawn the appropriate one and clean it up for every time you want to do it, and no one wants to go through the burden of that when they can just spawn a special effect.
Awesome explosion ; o And i found out, that when you use it as unit model and set unit`s flying height to 200, there is no terrain bug, that you can see on the screenshot.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.