- Joined
- Jun 20, 2017
- Messages
- 959
How can you lose a map if its saved in a campaign file ?
The mines could have an aura that damages nearby airships, so you can micro them away and repair them (perhaps only townhalls have such an ability) or let them die at the mine, thus capping the gold that any one ship can generate. If they're relatively inexpensive then this could be an 'invest X gold to get Y gold' situation.
The mines could have an aura that damages nearby airships, so you can micro them away and repair them (perhaps only townhalls have such an ability) or let them die at the mine, thus capping the gold that any one ship can generate. If they're relatively inexpensive then this could be an 'invest X gold to get Y gold' situation.
just thought of this : u could have these flying mines come with as little as 3000 gold, then when the mine collapses the player will need to find a new one, the game should create a new mine every 5-6 minutes to allow for this. what do u guys think ??
Could work, but I dunno about the amount.
Maybe have the mines move around or teleport?
You guys certainly haven't lost your creative prowness..
Now there's an idea