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Alchemist and Derivatives

Submitted by Ujimasa Hojo
This bundle is marked as approved. It works and satisfies the submission rules.
Ujimasa Hojo Presents

Alchemist and Derivatives
Edited by Ujimasa Hojo

Alchemist (Optimized) Info:
  • Portrait has been incorporated.
  • Animations have been linearized.

Resource Info


Model Version 2.03

  • Modified some of the meshes and adjusted the wrapping of the texture.


Model Version 2.04

  • Resaved using Retera's model editor to avoid a rigging problem.




Aiden Perenolde (Syndicate) Info:
  • Created a Syndicate model for King Aiden Perenolde of Alterac.

Resource Info


Model Version 1.00

  • Uploaded.


Model Version 1.01

  • Resaved using Retera's model editor to avoid a rigging problem.




Alchemist (Alternate Ogre and Goblin) Info:
  • Other Ogre skins were used for the Ogre. The outfit of the Goblin was also altered.
  • Has an alternate projectile model as well.

Resource Info


Model Version 1.00

  • Uploaded.


Model Version 1.01

  • Resaved using Retera's model editor to avoid a rigging problem.




Alchemist (Abomination and Apothecary) Info:
  • Ogre was replaced with an Abomination and Goblin was replaced with an Apothecary.

Resource Info


Model Version 1.08

  • Fixed the mask during the talk animation.


Model Version 1.09

  • Resaved using Retera's model editor to avoid a rigging problem.




Alchemist (Jungle Stalker and Jungle Troll) Info:
  • Ogre was replaced with a Jungle Stalker and Goblin was replaced with a Jungle Troll.

Resource Info


Model Version 1.02

  • Modified some of the meshes and adjusted the wrapping of the texture.


Model Version 1.03

  • Resaved using Retera's model editor to avoid a rigging problem.




Alchemist (Wendigo and Ice Troll) Info:
  • Ogre was replaced with a Wendigo and Goblin was replaced with a Ice Troll.

Resource Info


Model Version 1.01

  • Modified some of the meshes and adjusted the wrapping of the texture.


Model Version 1.02

  • Resaved using Retera's model editor to avoid a rigging problem.




Beastmaster (Sea Giant and Kul Tiran) Info:
  • The head of the Ogre is replaced with that of the Sea Giant. The Goblin was made similar to the Apothecary of the Undead version but with a different texture. Most of the gadgets were also retextured with ship textures.

Resource Info


Backstory

  • These Kul Tiran Tidesages have mastered the art controlling the beasts of the seas.


Model Version 1.00

  • Uploaded.


Model Version 1.01

  • Resaved using Retera's model editor to avoid a rigging problem.






Keywords:
Apothecary, Bandit

Author's Notes and Trivia:
  • Optimized models have built-in portrait animations, fixed bugs (if there were any), additional animation (if applicable). These can be used to serve as a template for alternative skins if you want to keep the original skin and model.
  • Check out the Ujimasa Hojo's Maps and Resources Discussions.
  • Check out the map and the model previews at my Youtube, BitChute, DailyMotion, or DTube Channels as well and hopefully subscribe.
  • Follow me on Twitter, Gab, Minds, or Steemit.
  • While I do these stuff as a hobby, I suppose it wouldn't hurt to accept donations from our more fortunate Hivers I suppose :p.
    • My PayPal is here.
    • My Patreon is here.
    • My Bitcoin wallet addresses are at 36ngyoNso9kvvugEa4YjZA1qkbSRZXpN6k or 3JpY33ppR72VxdxaU5GaFogyMHoboMeSij
    • My Ethereum wallter address is at 0xff8baa64e79eede8e38117234cd1f1d8584946ab
Contents

Alchemist (Alternate Ogre and Goblin) (Model)

Alchemist (Optimized) (Model)

Alchemist (Wendigo and Ice Troll) (Model)

Alchemist (Jungle Stalker and Jungle Troll) (Model)

Apothecary (Abomination Mount) (Model)

Alchemist Missile (Alternate) (Model)

Aiden Perenolde (Syndicate) (Model)

Beastmaster (Sea Giant and Kul Tiran) (Model)

  1. ShadowFlare

    ShadowFlare

    Joined:
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    I'll give a 4/5. I like the concept, but I don't like how the non-goblins look. IE. the jungle and troll and apothecary. Also the abomination skin looks a little cluttered. Could use some work but a great idea!
     
  2. Rubellu Sidus

    Rubellu Sidus

    Joined:
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    To be honest, I like the concept and the texture wrapping, although some textures don't fit nicely. But I hate the Alchemist hero!

    5/5
     
  3. Warseeker

    Warseeker

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    Wow, I really liked this new version of the alchemist hero ! An ogre version makes it more better, but I think it already was an ogre, a blue ogre I think... lol!

    Great Job 5/5!
     
  4. Rubellu Sidus

    Rubellu Sidus

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    It is, the original is a blue ogre and a purple ogre in Chemical Rage. But he made a normal ogre in original and a Ogre Lord in Chemical Rage. That's is insane!
     
  5. HappyCockroach

    HappyCockroach

    Joined:
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    Moderation Comment:

    Crazy awesome variations of the Alchemist. :) It is clear that there's a great amount of tinkering with small details to make ends meet in every derivative. Works alright in-game, even if the linearized Alchemist runs some animations too quickly. Test them in-game, you might notice a minor hero glow snapping at the starting of some stand animation too. Do check those minor issues, even if they don't prevent your pack from being approved.
     
  6. Aleister

    Aleister

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    I loved the ice version!
     
    Last edited: Nov 20, 2016
  7. Wark

    Wark

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    I really like the apothecary model. It kind of sticks to me.
     
  8. Augustus_Magnus

    Augustus_Magnus

    Joined:
    Jun 2, 2016
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    104
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    I love this one, gj! :D. Just a shame there are no chemical rage models?
     
    Last edited: Nov 27, 2016
  9. Misha

    Misha

    Joined:
    Jun 9, 2008
    Messages:
    7,153
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    61
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    StarCraft II Resources:
    2
    Resources:
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    rofl, the bandit one is hilarious xD
     
  10. FeruEnzeruJKun

    FeruEnzeruJKun

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    Whoa, i did not know that you did a Aiden Perenolde model with a giant human guy. Nice work.:infl_thumbs_up:
     
  11. Kyrbi0

    Kyrbi0

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    That one really gets me. Not sure what to make of it, or what was intended.
     
  12. SNIper of DARKness

    SNIper of DARKness

    Joined:
    Apr 9, 2013
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    696
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    Ogre and Goblin one is well made.
     
  13. Ujimasa Hojo

    Ujimasa Hojo

    Joined:
    Jan 20, 2008
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    Actually, it's the latest upload in the bunch.

    King Aiden has not yet been feautred in-game so I didn't really have anything to base it on. Among the Human Kings, he always felt like the douchebag. I can't give him a melee weapon because he is too cowardly to get close to danger. Bow and guns also don't fit cause those require skill and he's seems not the type of guy to train. I realized how the Alchemist model might just work. He gets carried around in a make-shift throne because he's too lazy to walk. While his underling does most of the work, he can throw looted gold coins at his enemies.
     
  14. Kyrbi0

    Kyrbi0

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    Huh, ok. Thanks.
     
  15. Yoga WP

    Yoga WP

    Joined:
    Oct 25, 2015
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    Hello, Mr. Ujimasa ! Can you make Tinker and Derivatives with using Syndicate (bandit) heroes ?
     
  16. Yoga WP

    Yoga WP

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    @Ujimasa Hojo do you intend to make Goblin Tinker and Derivatives?
     
  17. Ujimasa Hojo

    Ujimasa Hojo

    Joined:
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    Eventually.
     
  18. Shooterman56

    Shooterman56

    Joined:
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    The human one is hilarious. Nice job.
     
  19. The_Legion

    The_Legion

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    Just throwing this out here but I'm surprised there hasn't been a Child and Siege Golem variant of this yet, @Ujimasa Hojo! :p