- Joined
- Dec 2, 2016
- Messages
- 733
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SpawnHumans
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Events
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Time - Elapsed game time is 0.00 seconds
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Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Player 1 (Red) slot status) Equal to Is playing
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Then - Actions
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If ((Player 1 (Red) slot status) Equal to Is playing) then do (Player - Set Player 1 (Red) Current lumber to 40) else do (Do nothing)
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If ((Player 1 (Red) slot status) Equal to Is playing) then do (Player - Set Player 1 (Red) Food cap to 15) else do (Do nothing)
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Unit - Create 1 Human for Player 1 (Red) at (Player 1 (Red) start location) facing Default building facing degrees
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Selection - Add (Last created unit) to selection for Player 1 (Red)
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Player 2 (Blue) slot status) Equal to Is playing
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Then - Actions
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If ((Player 2 (Blue) slot status) Equal to Is playing) then do (Player - Set Player 2 (Blue) Current lumber to 40) else do (Do nothing)
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If ((Player 2 (Blue) slot status) Equal to Is playing) then do (Player - Set Player 2 (Blue) Food cap to 15) else do (Do nothing)
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Unit - Create 1 Human for Player 2 (Blue) at (Player 2 (Blue) start location) facing Default building facing degrees
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Selection - Add (Last created unit) to selection for Player 2 (Blue)
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Player 3 (Teal) slot status) Equal to Is playing
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Then - Actions
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If ((Player 3 (Teal) slot status) Equal to Is playing) then do (Player - Set Player 3 (Teal) Current lumber to 40) else do (Do nothing)
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If ((Player 3 (Teal) slot status) Equal to Is playing) then do (Player - Set Player 3 (Teal) Food cap to 15) else do (Do nothing)
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Unit - Create 1 Human for Player 3 (Teal) at (Player 3 (Teal) start location) facing Default building facing degrees
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Selection - Add (Last created unit) to selection for Player 3 (Teal)
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Else - Actions
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Gyazo - af791f3c43878a5d0b7220b72c0f04f2.png
^ This shows that they are all user slots and not computer slots.
So red's human spawns which is mine, but somehow blue's human spawns, while teal's human does not spawn. Somehow it's thinking that slot is a computer slot anyone know what issue I'm having?
Even when I close the blue color slot entirely it still adds an computer to the game.
Edit: When I reset all players lots to default it only spawns one human. But as soon as I declare that blue, teal etc are on team 1. And brown and DG are on team 2, same issue a computer spawns in the blue color slot.
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