So, just to make sure I'm absolutely clear, what you're telling me is that, in its current state, the gameplay of this project offers:
- Multiple "new" factions which are predominantly reskins of the melee factions
- Melee AI's created to accommodate these new factions
- Some heroes having different hero abilities
Maybe I am missing some things, which I would be happy to hear about. I would consider the current state probably not worth downloading at the moment, but this is my personal opinion. The videos uploaded have been informative enough to give the gist of what to expect without that, which I would imagine is the purpose they were intended to fulfil. What I find myself circling back to is what comes across to me as a thinly veiled attempt to gatekeep these sorts of questions when, from what I can gather, I have been outlining that this is the intention of the project? For me, personally, it is disappointing from the perspective of seeing the name and looking for a project that sought to capture some Age of Empires style of gameplay only for it to actually stick to the melee gameplay style (if this is inaccurate, then I have only based this upon the videos, although the initial video I did see for this project was a bit confusing for what to expect).
What I also find myself wondering is if this project were attempted in SD rather than HD, would it seem as innovative as it's being portrayed, or would we see other projects that have done the same? Could it be said that, for example, a map that provides one new playable faction that has been designed with entirely new units and an overarching new style offers more in terms of "new gameplay" than a mod that uses the base melee factions several times each?
The reason I focus on the factions aspect is because that would be my primary interest area, which is captured by there being 12 playable factions. That's a big selling point, and when I see there are videos that go into detail describing the factions, then I'm going to want to check those out. So where I find I'm getting a bit stuck at the moment is I don't quite understand why there is such a focus on recycling the melee gameplay with some new hero abilities, when it feels like you're selling yourself short. It is also where I would worry that the foundation is based around this premise, which
could hinder future attempts to diversify factions. Maybe it won't, maybe it's exactly as intended, but those would be the areas that I would be concerned about.
With the focus on trying to query me about whether or not I've played the mod, the real question is, how could I not have when I've played the four factions of the base game?