Am I going to develop Aeronauts alone?
Hopefully not, but really look at the project team.
No one even planned for a serious person to code the systems except Ap0, and he sure can't do that alone.
Spider22 hasn't been active for 2 months now
Coffeholic about 4 months now
We've got positions like "creative director" - honestly, what does a creative director even do? On a small scale project (relative, it's large for a wc3 project but compared to a full standalone game) like this we can't afford to have many people doing nothing, or something barely useful. Story direction and general ideas is good, but honestly if you don't do something that generally furthers the project, like coding, terraining, etc., your not extensively helping. A good concept goes nowhere without execution.
SO if this project is going to actually go anywhere, I'd suggest a restructuring of the team to fill in some of the gaps we have, thus something we're going to really need is a/a few coder(s).