Out of curiosity, are the perl scripts needed for AMAI 100% irreplaceable and needed, or are they just for the GUI and for starting some other scripts? Honestly, I couldn't find the right version of Perl online with some searching -- only some people saying that I could buy something with backwards compatibility on one site, and something saying that old versions probably have viruses on another site.
I've been working on a 6-race Warcraft melee mod called Heavens Fall (we're planning to get to 8 races, we currently have half of the seventh race in the early developmental stages) and I was considering adding AMAI to Heavens Fall because quite frankly I think it would probably totally best the current AIs that I made in the editor's GUI (and one I've been working on in the arcane .ai scripting format, in which I2S doesn't even work right).
I just started reading a compiled "Scripts\common.ai" file out of your basic AMAIe.exe distribution, and I really respect the work you guys have done making AMAI. But, this isn't my first time thinking "Well maybe I could put AMAI in Heavens Fall..." and then after hours of looking for a way to make the Perl scripts work, or looking at your files thinking maybe I could get around the need for the Perl scripts... I just wanted to ask: I have some Java programming experience, and recently learned how to compile GUI Java applications that I write into EXEs from Jars. Do you think it is remotely possible that I could build a Java version of whatever Perl is needed for here, and offer it to you guys as just a GUI exe that would do the same stuff?
I just really get the feeling that as I sit down and try to learn this developer's edition and I can't even make it work, surely there's got to be some better and faster way to get to the endpoint of having sophisticated AIs in Heavens Fall. But maybe I just didn't look in the right place for Perl?
I guess I'm not sure.