Heres an ugly drawing of a part of the texture (not the real texture) of a model i want to add particles to. This is just 1 side of the texture and of the model.
I dont know if its possible and how, i want to add mana drain lightning in each of the blue boxes, filling them, i.e to take the space exactly in the blue and in channeling animation in the same direction (the same way as siphon mana channeling and as you can see if the blue line is downward, then in downward direction, if horiznotal, the lightning to be horizontal as well). I use Magos's prog and i 'use as texture' the drain mana .blp, create a new particle 2 with the node manager but how i can make this i dont know. Pls help.
And 2 more things:
- if this is made, how to make it only for the 'stand 'animaiton, i want it to disappear if dead.
2) I already have some parts falling as death animation,i want to create another particle with the explosion in the bottom and center of the model and i want this new particle only for the death animation,
I dont know if its possible and how, i want to add mana drain lightning in each of the blue boxes, filling them, i.e to take the space exactly in the blue and in channeling animation in the same direction (the same way as siphon mana channeling and as you can see if the blue line is downward, then in downward direction, if horiznotal, the lightning to be horizontal as well). I use Magos's prog and i 'use as texture' the drain mana .blp, create a new particle 2 with the node manager but how i can make this i dont know. Pls help.
And 2 more things:
- if this is made, how to make it only for the 'stand 'animaiton, i want it to disappear if dead.
2) I already have some parts falling as death animation,i want to create another particle with the explosion in the bottom and center of the model and i want this new particle only for the death animation,