Hey,
I got my animations done, i wanted to create particles on the attack animation, i did created them in 3ds max but it seems they arnt working.
1. How to make them work?
(i attached the particle emiter with the rifle bone) inside 3ds max
(from the attack animation frame from 200 to 225, the particles start to emite at 205 to 215)
2. what else do you need to make them work, i saw some stuff at the model editor, some geosets animations connected to the attack particle..
3. i think the particle emiter from 3ds max should be counted as geoset but its not..
EDIT:
Ok it seems you cant make particles in 3ds max for w3, but i can make in model editor, there was actually a tutorial there about particles ), so np solved.
I got my animations done, i wanted to create particles on the attack animation, i did created them in 3ds max but it seems they arnt working.
1. How to make them work?
(i attached the particle emiter with the rifle bone) inside 3ds max
(from the attack animation frame from 200 to 225, the particles start to emite at 205 to 215)
2. what else do you need to make them work, i saw some stuff at the model editor, some geosets animations connected to the attack particle..
3. i think the particle emiter from 3ds max should be counted as geoset but its not..
EDIT:
Ok it seems you cant make particles in 3ds max for w3, but i can make in model editor, there was actually a tutorial there about particles ), so np solved.
Last edited: