Hi!
I wonder if it's possible to do what it says in the title.
I'm creating a map where I want a single unit to be able to change into another unit with the build ability, and when the unit changes back it loses the build ability.
With all the alternatives for switching unittype(metamorphosis, bear form, etc..) the unit retains the build ability in both forms.
My current solution is to just remove and create the units with an ability but this solution isn't working with the rest of my code due to trigger events and so on.
It seems to be possible to remove the ability but not adding it.
Has anyone any idea on how to solve this?
Thanks
Dau
I wonder if it's possible to do what it says in the title.
I'm creating a map where I want a single unit to be able to change into another unit with the build ability, and when the unit changes back it loses the build ability.
With all the alternatives for switching unittype(metamorphosis, bear form, etc..) the unit retains the build ability in both forms.
My current solution is to just remove and create the units with an ability but this solution isn't working with the rest of my code due to trigger events and so on.
It seems to be possible to remove the ability but not adding it.
Has anyone any idea on how to solve this?
Thanks
Dau