- Joined
- Sep 29, 2008
- Messages
- 672
Is there a code or a spell that turns off the collision of a unit to other units like windwalk which allows to walk through units but not on cliffs and doodads? and unlike windwalk the unit is visible.
If you set the Data - Transition time of wind walk to about a million (shift + click) then the hero doesn't turn invisible (he does, but only noticable after about 20 minutes or so.
I'm sorry, I left my browser open for about an hour without replying (don't ask), so your post wasn't there yet.I already said that, and I see no reason to double-post my comments.
I'm sorry, I left my browser open for about an hour without replying (don't ask), so your post wasn't there yet.
I always read the entire thread before replying (concerning help-threads), try to act more friendly the next time.
thanks will try that but putting to much transition, messed up the cooldown. but anyway thanks it worked now.![]()
set transition time to -1 and your problems are solved
I'm not sure about negative values with fading time, they might result as buggy or problematic thing...![]()
this is already solved with Apheraz Lucent's suggestion just a simple wind walk with 300 transition time. end of thread.