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Collision off {removing a unit's collision not turning it invisible}

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Apr 25, 2006
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I have tried to make a mine just like the wc3 mine except that it should be visible. I changed the mine collision size to 0 but when I tried to move through it with another unit the mine still has a small collision. How can I turn the collision off without making the unit invisible?? I tried changing movement type to flying but then when I casted the mine at different ground levels the mine was usually floating in the air even though the flying height was 0.
 
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