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I need your idea, which is the balanced amount of hardened skin for a hero?
I wanna to use it as a 40% chance ability, but i dont know which amount of dmg reduction is balanced?
if your heroes usually deal 10000 damage per hit a reduction of 2000 would be good...if they deal 20 damage per hit 3-4 damage reduction would be good. ;D i hope you understand ^^
ususally (my experience) a chance of 30-50 % and a reduction of about 10-20% of the usually dealt damage is good.
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