Hi, this question might be really simple but I'm having a hard time figuring it out.
So I don't have a problem with making my target spells deal extra damage on-hit but I'm trying to find an efficient way to make aoe spells deal the scaled damaged to all targets hit? Or ones that don't leave trace of a debuff, ie shockwave.
And even when I manage to make the target abilities deal extra damage, I use the set life of target unit of ability being cast to initial-(statxmultiplier), which means the unit seems to die without giving credit to the casting unit?? I don't get gold for killing creeps when the bonus damage kills them...
How do I get my abilities scaling off attributes to deal bonus damage while still attributing it to the caster?
Thanks!
So I don't have a problem with making my target spells deal extra damage on-hit but I'm trying to find an efficient way to make aoe spells deal the scaled damaged to all targets hit? Or ones that don't leave trace of a debuff, ie shockwave.
And even when I manage to make the target abilities deal extra damage, I use the set life of target unit of ability being cast to initial-(statxmultiplier), which means the unit seems to die without giving credit to the casting unit?? I don't get gold for killing creeps when the bonus damage kills them...
How do I get my abilities scaling off attributes to deal bonus damage while still attributing it to the caster?
Thanks!
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