Hello gents.
I'm tying to design a series of abilities that allows a unit (a Spider in this case) to transform into one of three different units (Spitting Spider, Giant Spider and Broodmother, respectively). The transformation should be permanent, and each unit has completely different abilities.
I tried using the Obsidian Destroyer Transform ability, but all three abilities morph into the same unit (Broodmother). I'm assuming it's because the abilities are all based on the same source.
I know that it can be done using Triggers, but I'm relatively new to the whole custom maps thing, so I can't quite seem to figure out how to check and subtract the resource cost.
Any help would be greatly appreciated.
I'm tying to design a series of abilities that allows a unit (a Spider in this case) to transform into one of three different units (Spitting Spider, Giant Spider and Broodmother, respectively). The transformation should be permanent, and each unit has completely different abilities.
I tried using the Obsidian Destroyer Transform ability, but all three abilities morph into the same unit (Broodmother). I'm assuming it's because the abilities are all based on the same source.
I know that it can be done using Triggers, but I'm relatively new to the whole custom maps thing, so I can't quite seem to figure out how to check and subtract the resource cost.
Any help would be greatly appreciated.