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Starcraft II: Wings of Liberty (and probably its following expansions) will feature an «unique single player campaign», quoting the introduction at the official website.But what has been around for a while that, probably, not everyone has noticed -- not even those playing the Beta --, is a look at this campaign. Also, if you have not played the Beta and are scared to get to Battle.Net without knowing what to do, know that Blizzard has thought of you as well.The campaign that is coming with Starcraft II: Wings of Liberty is not totally linear, and there are a lot of customization options. Blizzard has decided that you will spend cash that you earn during campaign missions on permanent upgrades for your army that carry on to future quests.In-between missions, you will have the option to take a look at this Zerg and Protoss «research laboratory». When you reach a certain amount of points -- which are achieved through the completion of optional quests or the finding of relics during missions --, you will have the option to choose between a few upgrades.For example, after achieving enough points in the Protoss research tree, you have the option to either boost your Marines' Gauss Rifles with 5% extra damage or, instead, increase the Marines' resistance to attacks. Later upgrades grant the ability to build Supply Depots (food production structure, necessary to train additional units) instantly or for Refineries (buildings necessary for harvesting Vespene Gas) to operate without SCVs (worker unit), a rewarding incentive to fully explore every mission you play.
Now, even after you've fully explored the campaign -- which has been said to take over twenty hours --, there are still these Challenge Levels you can try to learn techniques indispensable for online play. Among other things, they teach you how to defend yourself against the famous Zerg rush and how to micro your Protoss units. Even if you've played the Beta and are already familiar with SC2's mechanics, these Challenges can be fun (you may also acquire achievements through them).
Here are some of the coolest screenshots:
And these are just a few of the nearly four hundred! Check out more of them here!
Zerg research | Protoss research | |
5 points | Choice between attaching Turrets to Bunkers or increasing Bunker health | Choose to either grant extra damage and attack rate for your Marines or increase their health and armor |
10 points | Attach a turret to your command center or acquire the ability to build Flame Turrets | Choice between instant Supply Depot building or quicker Refineries |
15 points | Obtain a new Predator offensive unit, or Hercules, a new transport unit | Have Refineries work automatically without the need of SCVs or choose to be able to train two SCVs at once |
20 points | Acquire a self-healing passive skill for ships or choose to have units with higher starting energy | Grant the Raven an attack or choose to be able to build a Science Vessel |
25 points | Choose between a structure to permanently mind control a Zerg unit or a building to slow the Zerg | Have both Reactors and Tech Labs be able to be attached on a single Barracks, or Orbital Drop Pods that deploy units directly into the battlefield |
Now, even after you've fully explored the campaign -- which has been said to take over twenty hours --, there are still these Challenge Levels you can try to learn techniques indispensable for online play. Among other things, they teach you how to defend yourself against the famous Zerg rush and how to micro your Protoss units. Even if you've played the Beta and are already familiar with SC2's mechanics, these Challenges can be fun (you may also acquire achievements through them).
Here are some of the coolest screenshots:
And these are just a few of the nearly four hundred! Check out more of them here!