- Joined
- Jan 22, 2008
- Messages
- 39
i got a final problem on my map on the save trigger, well i use Effane's save/load trigger at the moment, i think something is wrong with the trigger which chooses the char, it works only if i play alone properly, if more players are in game it messes up, at the moment my hero choose trigger looks like this.
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Hero choose Knight
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Events
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Einheit - A unit enters Choose Knight <gen>
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Conditions
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Or - Any (Conditions) are true
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Bedingungen
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(Unit-type of (Triggering unit)) equal (Unit-type of (Random unit from (Units owned by Spieler 1 (Rot) of type hero chooser)))
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(Unit-type of (Triggering unit)) equal (Unit-type of (Random unit from (Units owned by Spieler 2 (Blau) of type hero chooser)))
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(Unit-type of (Triggering unit)) equal (Unit-type of (Random unit from (Units owned by Spieler 3 (Blaugrau) of type hero chooser)))
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(Unit-type of (Triggering unit)) equal (Unit-type of (Random unit from (Units owned by Spieler 4 (Lila) of type hero chooser)))
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(Unit-type of (Triggering unit)) equal (Unit-type of (Random unit from (Units owned by Spieler 5 (Gelb) of type hero chooser)))
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(Unit-type of (Triggering unit)) equal (Unit-type of (Random unit from (Units owned by Spieler 6 (Orange) of type hero chooser)))
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(Unit-type of (Triggering unit)) equal (Unit-type of (Random unit from (Units owned by Spieler 7 (Grün) of type hero chooser)))
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(Unit-type of (Triggering unit)) equal (Unit-type of (Random unit from (Units owned by Spieler 8 (Rosa) of type hero chooser)))
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Actions
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Unit - Create 1 Knight for (Owner of (Triggering unit)) at (Center of (Playable map area)) facing BLA BLA BLA degrees
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Hero - Create Iron Sword and give it to (Last created unit)
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Camera - Pan camera for (Owner of (Triggering unit)) to (Center of (Playable map area)) over 0.00 seconds
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Select - Select (Last created unit) for (Owner of (Triggering unit))
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Set SaveLoadHasLoaded[(Player number of (Triggering player))] = True
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Set SaveLoadPlayerHeroSingle[(Player number of (Triggering player))] = (Last created unit)
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Set IntegerC = (Random integer number between 2 and 6)
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Unit - Remove (Triggering unit) from the game
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