- Joined
- Apr 5, 2015
- Messages
- 165
Hello everyone,
I've always asked myself: "What would you request for Warcraft 3 @ The Hive?"
And now I've got the answer and hopefully someone will accept this little request and help me out!
I want a skill for my map. The skill is supposed to be usable as active or as passive skill, I guess thats really easy to change once I would have one of them, so I'm just requesting a version based of "Bash".
The unit using the skill is a long range archer, equipped with the passive.
If bash hits, that would be a chance of 50% of each attack, the attacked unit gets knockbacked away from the shooting unit a little bit (just around the space of a unit) and then gets stunned for 2-3 seconds.
In a perfect world, and I'm almost certain that this does not work in WC3, because there would probably animations needed for it, the unit flies on its back while it gets knockbacked, lays on the ground stunned for 2 seconds, and then gets up again. But since this probably won't be possible, I'm only requesting the first idea.
Auto Attack -> Knockback -> 2 seconds Stun.
If you have any questions or anything to add, please just write in this topic. I would be really happy if anyone would take on this request. Have a nice day, and thanks for reading!
I've always asked myself: "What would you request for Warcraft 3 @ The Hive?"
And now I've got the answer and hopefully someone will accept this little request and help me out!
I want a skill for my map. The skill is supposed to be usable as active or as passive skill, I guess thats really easy to change once I would have one of them, so I'm just requesting a version based of "Bash".
The unit using the skill is a long range archer, equipped with the passive.
If bash hits, that would be a chance of 50% of each attack, the attacked unit gets knockbacked away from the shooting unit a little bit (just around the space of a unit) and then gets stunned for 2-3 seconds.
In a perfect world, and I'm almost certain that this does not work in WC3, because there would probably animations needed for it, the unit flies on its back while it gets knockbacked, lays on the ground stunned for 2 seconds, and then gets up again. But since this probably won't be possible, I'm only requesting the first idea.
Auto Attack -> Knockback -> 2 seconds Stun.
If you have any questions or anything to add, please just write in this topic. I would be really happy if anyone would take on this request. Have a nice day, and thanks for reading!