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Fire & Earth Spell Pack

Submitted by cyberkid
This bundle is marked as approved. It works and satisfies the submission rules.
Spell Pack for Fire and Earth Brewmasters
Each have 3 regular and ultimate skills.
Spells mui and leakless and well synergized.
Earth Spells

Earth Pulse
Charuf becomes similiar to stone, travels to target point, upon reaching, he slams the ground with incredible strength, sending 3 shockwaves toward, each shockwave deal damage to enemies in a line.
Level 1 - each shockwave deal 50 damage.
Level 2 - each shock wave deal 100 damage.
Level 3 - each shockwave deal 150 damage.

Earth Slam
Charuf smashes ground, creating ring of impaling roots, enemies that has been hit by roots receives damage, stuns for 2 seconds and get their speeds slowed for 4 seconds. Level 1 - 100 damage, 25% slow.
Level 2 - 150 damage, 35% slow.
Level 3 - 200 damage, 50% slow.

Earth Fury
Mighty rock of Charuf gives him 25% chance to damage enemies around and knockback them on a short distance.
Level 1 - deal 70 damage, 160 distance.
Level 2 - deal 100 damage, 200 distance.
Level 3 - deal 130 damage, 240 distance.

Boulder Bombardment
Charuf get off the ground, moves short distance backward, upon reaching enough height he attack his previous position with massive boulders, each boulder deal 50 damage to enemies in small area.
Level 1 - 6 boulders.
Level 2 - 8 boulders.
Level 3 - 10 boulders


Fire Spells

Inferno
Vothan creates 2 magical fire orbs, that travel to target point, upon reaching point orbs explodes area around dealing damage to enemies.
Level 1 - 120 damage.
Level 2 - 180 damage.
Level 3 - 240 damage.

Fire Burst
Vothan creates fire orb that travels to target point, upon reaching point, orb slow down all enemies around and cause them to miss on attack. Last 5 seconds.
Level 1 - 10% slow, 20% miss.
Level 2 - 20% slow, 30% miss.
Level 3 - 30% slow, 40% miss.

Storming Flame
The more absorbs a flame, the it is more difficult to extinguish it too most and with Vothan. For each attack its Strength increases by 1.
Level 1 - bonus last 15 seconds.
Level 2 - bonus last 20 seconds.
Level 3 - bonus last 25 seconds.

Flaring Blink
Increase speeds of Vothan for 10 seconds and when he has this buff and any of its spells will reach the target point, it will move to it dealing damage to enemies around.
Level 1 - +50% AS, +20% MS, 100 damage.
Level 2 - +75% AS, +25% MS, 150 damage.
Level 3 - +100% AS, +30%, 200 damage.

I don't posted triggers, to many for me =)

Please, comment and rate

Keywords:
Pandas, Fire, Earth,
Contents

Fire & Earth (Map)

Reviews
Moderator
23:37, 16th Jun 2010 Hanky: Leakless and MUI. Useful for everyone who like to use GUI spells in his map. The only thing that could be improved is the indexing system. Everything else looks completly fine.
KILLCIDE
Current bug with Inferno: Casting the spell directly on top of the caster (selecting the portrait) will crash the thread. Bug explained here. You have two solutions: Always add 1 to I_ConstDistance[I_CastNumber] to prevent it from ever being 0. Only...
  1. 23:37, 16th Jun 2010
    Hanky:
    Leakless and MUI. Useful for everyone who like to use GUI spells in his map. The only thing that could be improved is the indexing system. Everything else looks completly fine.
     
  2. VoidLordXtreme

    VoidLordXtreme

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    add enemy units into your testmap

    otherwise the coding seems to be good and MUI... didnt checked if they are leakless, cause i have no time left
    will look into it later
     
  3. Tank-Commander

    Tank-Commander

    Spell Reviewer

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    Ah, been a while since I looked at a pack of spells, I shall edit this post once I have gone through the triggers on what I think of it.

    Edit: they all look pretty good from what I see, all I'd say is to not use custom values but use variables instead other than that pretty good looking spells and a great spell pack. 4/5
     
  4. cyberkid

    cyberkid

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    VoidLordXtreme - use ESC to create enemies =)
     
  5. krisserz

    krisserz

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    I don`t think it`s a proper screenshot...
     
  6. cyberkid

    cyberkid

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    how I can create screenshot that shows 8 spells? o_O I think for spell pack enough hero model...
     
  7. krisserz

    krisserz

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    You can show just 2 or 3 of the spells (or even just 1).
    Like here.
     
  8. cyberkid

    cyberkid

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    In my opinion 2 or 3 spells is not enough to display full spell pack, therefore it is better to display heroes already
     
  9. VoidLordXtreme

    VoidLordXtreme

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    aah thx ... well it only appears for about 5 seconds.. you might change it, but its nothing you have to
    about the spells:
    they are all well done.. btw. Storming Flame is very imbalanced (i know everyone can change it on his own.. but stat stealing ...)

    fact is that i really dont have anything to complain about your spell pack.. so keep going :D
     
  10. D4RK_G4ND4LF

    D4RK_G4ND4LF

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  11. cyberkid

    cyberkid

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    Updated, variable instead of custom value.

    D4RK_G4ND4LF, the hero is unvulnerable during a pause, how it died? =S
     
  12. ChaosKnight

    ChaosKnight

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    Cool earth spells. I didnt like the fire spells so much. Aprroved :grin:
     
  13. cyberkid

    cyberkid

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    hehe... I don't like fire spells too :p I killed at least 1 hour to learn "parabola" =)
     
  14. xluke

    xluke

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    can someone please either tell me or link me to a page that explains exactly and in detail on how to import these and other spells. I've copied the dummies, the actuall spellls, the triggers, the variables, i checked for custom imports, but nothing seems to work! for example the Earth spell that smashes the ground and stuns, doesnt do anything, these little clouds pop up around the hero in a circle but no spikes, it doesnt even stun or slow then or damage them, and if i have allies around me it starts regenerating my health >.< which doesnt make any sence to me.

    the other attack the jumps forward and does that shockwave doesnt do anything, just wastes my mana, the passive doesnt work, i didnt try the ultimate but im pretty sure that wudnt work either.

    can any1 help!?
     
  15. cyberkid

    cyberkid

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    ah... check that right units/abilities selected in actions like Create Unit; Add Ability, Turn On, Turn Off trigger
     
  16. xluke

    xluke

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    well that worked for the slam one but the 2 shock wave triggers are EXACTLY the same as in the original map but it still does nothing! so.. thanks for nothing :)

    now will someone direct to me to a page with step by step instructions or the order in which i copy and paste the folowing :

    triggers
    variables
    units
    buffs/efects
    abilities
     
  17. supertoinkz

    supertoinkz

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    Nice :>, I'm waiting for the lightning/air one. Could you also make a water spellpack? So that's two request >:D
     
  18. HadeZ

    HadeZ

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    really good
    4/5
     
  19. bizak

    bizak

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    lol pres escape to create enemies