Oh right, its a WoW model. Forgot that. Didn't include other stuff I wanted to tell you, but spells could be also placed in the same manner as Weapons, where you have a Main Spell at your Mainhand and a Support/Secondary Spell at your Off-hand. Another cool solution is to either level cap your hero at certain areas or increase the level of your creeps depending on your heroes level, so a dungeon you did at Level 1 would still be as hard as the dungeon you recently finished, at say, level 30. Good to hear, its also nice that each monster would look unique as well. The rock tile you used for the cliffs. They really look dwarf-ish, since they were based on the architecture of a dwarven settlement in LOTR Yeah, it was a suggestion though Good to see it that way Argh for confidential stuff. I think everyone is tired of grinding nowadays. Good to see a change in WarCraft 3 RPG's.