There are no news coming. I'm sad to say, but this project is canceled. I thought it would be a short project, but it just got to a point whre I say I've overtaken myself again.
It seems to be, my skills are not enough to create an authentic and "good" to play RPG. At least not in the complicated way I've planned A Goblin's Tale to be. The gameplay that is done to this point, just didn't feel right and I couldn't do anything to make it somehow more entertaining. To really create a good and entertaining RPG, alonely filling the terrain I've created (which is the part most done) with quests would take me too long, and I've got no motivation to do that.
As I said, I'm really sad to announce the ending of this project and I'd like to thank all supporters and people who helped me. It sure helped me improve my mapping skills quite a bit and I've learned many new things, triggering/terraining and modelling wise.
A big part of the problem might also be, that my mind always pumps out new ideas and always finds new inspiration somewhere to create this and that. Sometime I love that idea in the first moment and after I've done it... meh, what am I even doing? My always switching mood and motivation might even be the main problem...
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HOWEVER...
I'm working on something new, a new project. I'll create a thread for it soon, so stay tuned.