(2)Iceland River

Story: Frost and ice form around these surroundings, below zero, the hostiles roam around searching for prey. There are no hiding spaces in these waters, be careful where you step.
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Players: (Number of players involved in this map) = 2
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Green Camps: 2
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Orange Camps: 12
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Red Camps: 0
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Neutral Buildings: 5
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Gold Mines: 4
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Credits: None.
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Author Notes: Please credit me if you use this map anywhere, thank you.
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Map Tactics: Build your base and train units to destroy your opponents, kill hostile creeps to help you get stronger in the fight!
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Change Log:
1, Uploaded
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Contents

Iceland River (Map)

Reviews
deepstrasz
You might want to place the trees in the main bases a bit closer together for more lumber. You've credited two doodads in the Quest Log which I didn't see on the map. I'm glad you didn't obsessively use those blood and corpses doodads this time...

deepstrasz

Map Reviewer
Level 72
Joined
Jun 4, 2009
Messages
19,447
You might want to place the trees in the main bases a bit closer together for more lumber.
You've credited two doodads in the Quest Log which I didn't see on the map. I'm glad you didn't obsessively use those blood and corpses doodads this time.

Approved.

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The Panda

Icon Reviewer
Level 59
Joined
Jun 2, 2008
Messages
9,125
You might want to place the trees in the main bases a bit closer together for more lumber.
You've credited two doodads in the Quest Log which I didn't see on the map. I'm glad you didn't obsessively use those blood and corpses doodads this time.

Approved.

========================================

Always check/recheck the Map Submission Rules! (Map Submission Rules)

The Grand Review Exchange!

Fixing now thanks for info sir.
 
Level 29
Joined
May 21, 2013
Messages
1,636
Nice map
Good I am not the only one who likes crystals.
Speaking of crystals and ice rocks

I think you, (without intention of course) are falling in spam a bit with the props and it looks rushed.


upload_2017-11-5_16-56-33.png



1) I think it doesnt look that good, sometimes less is more
2) I recommend you instead of putting a lot of crystals or a lot of ice rocks, try to make combination between each element so every time you create a micro unique element, contrast between things helps to the beauty.
also with crystals yes they are nice dont use it that much, you have to let the audience desire more, otherwise you can go to the other side and spam. It lose it unique and becomes common.
Since this is Lordaeron winter you have to take every prop from Northrend, ICC and Underground you can.
I recommend you to use waterfalls even small they help a lot.

I recommend 1 green creep more per player (or transform orange in green) . There are orange but the player doesnt now which are weak and which are strong while playing, the green light in the minimap gives you safty that with the hero and 2-3 units you can beat it without risking much (specially for unexperienced players).

With no other thing to say, nice map I rate 4/5
 

The Panda

Icon Reviewer
Level 59
Joined
Jun 2, 2008
Messages
9,125
Nice map
Good I am not the only one who likes crystals.
Speaking of crystals and ice rocks

I think you, (without intention of course) are falling in spam a bit with the props and it looks rushed.



1) I think it doesnt look that good, sometimes less is more
2) I recommend you instead of putting a lot of crystals or a lot of ice rocks, try to make combination between each element so every time you create a micro unique element, also with crystals yes they are nice dont use it that much, you have to let the audience desire more, otherwise you can go to the other side and spam. It lose it unique and becomes common.
Since this is Lordaeron winter you have to take every prop from Northrend, ICC and Underground you can.
I recommend you to use waterfalls even small they help a lot.

I recommend 1 green creep more per player (or transform orange in green) . There are orange but the player doesnt now which are weak and which are strong while playing, the green light in the minimap gives you safty that with the hero and 2-3 units you can beat it without risking much (specially for unexperienced players).

With no other thing to say, nice mpa I rate 4/5

I don't have time to do crazy serious touches to doodads I have multiple stuff happening that's why I kept it as is, I think it looks good.
 
Level 6
Joined
Dec 31, 2017
Messages
138
Terrain is really good both visually and in terms of layout.
Creep camp locations and levels seem nice as well.

But itemdrops are not thought through.
Two camps (guarding Goblin Lab) have no items at all. They are not on camp mode too.
Gnoll camp and ogre camp are really close to each other and both drop lvl3 consumable.
No lvl1 & lvl2 permanent and lvl2 charged drops.
 
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