🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
2020-02-25
- New icons
- Fixed some reversed normals
- Adjusted extents & slightly rotated work glow
- Purist version: remade from new version & added base/foundation
2020-02-24
- Doors opens in Stand Work
- Properly placed attachment points
- Added a bit more detail to birth animation
- Some optimization
- Removed camera's animated position/target (caused corruption when saving in Mdlvis)
- Various small tweaks/improvements
Your model doesn't work because in it's texture paths you wrote "Textures\Doodads0-0.blp" not "Textures\Doodads0.blp" like it should be. I fixed it for myself but still fix pls.
Your model doesn't work because in it's texture paths you wrote "Textures\Doodads0-0.blp" not "Textures\Doodads0.blp" like it should be. I fixed it for myself but still fix pls.
Yep, i'm pretty sure Loktar himself mentioned this, that his models only worked on 1.28 or something like that on some thread, but can't remember where :c
Yep, i'm pretty sure Loktar himself mentioned this, that his models only worked on 1.28 or something like that on some thread, but can't remember where :c
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.