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The Tale of the 4 Ronin v2.1c

4 Samurai raise their swords in order to put a warring land at peace. Control one and end the chaos.


Please send me a message if u have any ideas for improving the map!
heaven-fire
Contents

The Tale of the 4 Ronin v2.1c (Map)

Level 2
Joined
Apr 1, 2008
Messages
19
This is a nice little map bit simple but fun to play in network. What would be fine if there would be some more items. I think the gap between the last enemy heroes is to big... We had no problems slashing all heroes exept the last "god" probably if you go in the middle slash more critters so you get lots of cash and by 10x 100 bonus i/a/s the last hero is no problem too but thats far boring I think. make the map a bit bigger and put some more enemy heroes or so on it. hope that will help!

shroomman
 

deepstrasz

Map Reviewer
Level 69
Joined
Jun 4, 2009
Messages
18,856
Thing is some heroes have mass damage spells with a huge area of effect and other don't. The latter do not gain money that easily and buying tomes or weapons to beat the last boss requires so much time that it becomes boring to finalize.
Of course, the terrain can be a lot more than it is.
 
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