you should work on the model's animations a little bit more. his stand animation looks like he's about to topple over. straightening up his legs will fix it up. change his attack animations to a downward slash of his weapon instead of sideways since he has his weapon rested on his shoulder during his stand animations, it must mean its a heavy sort of weapon. walk animation could use some work too, he walks like he has something stuck in between his legs. spell slam looks like he just saw a jumpscare, it should have more "power" into it since its a "spell slam" animation. Death, Spell, channel and attack slam are fine as it is.
the texture could use some more work too. its too bland and pale in my opinion.