@ TheHunterKiller: Barret usually talks with "typo's" (a dialect) perhaps that can explain it
Well, the description, terrain, triggers, overall battle system and objects aren't good right now.
The description lacks a lot of vital information, of course: any FF7-fan knows how to play this, but the avarage guy doesn't.
The terrain is too plain, you need to use more tiles (probably you need to create/download/request custom tiles), it lacks a lot of doodads and using blizzard cliffs for walls is not good at all.
The triggers... I am really someone who hates it when the triggering isn't good...
The triggers of this map are highly inefficient and they leak, this could've been done a lot better (though I highly recommend importing FFVII Valentine's system, which is the best around).
The overall battle system isn't like in the real FF: you can use 2 attacks shortly after eachother, you cannot defend/use items/summon, there is no ATB gauge, instead you've used cooldown and there are no limit breaks.
You really need to improve either the tooltips, or create/import a system that resembles the original FF7.
Another bug: When I was fighting 4 guards and 2 wolves, after I had defeated everyone, the camera was still spinning and I couldn't move it.
I realise you cannot create the entire FF7-story, though... a bit sad, since you will need to skip a lot of good scenes, but I guess it cannot be helped.
Rejected...