🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
This looks really great. Just a plain ol' Barbarian. Well made, great wrap, good mesh (though perhaps a tiny bit of overuse with that cool ram-horn-skull thing), and great custom/original animations. Nice little touch with the sparkly SFX, too.
This looks really great. Just a plain ol' Barbarian. Well made, great wrap, good mesh (though perhaps a tiny bit of overuse with that cool ram-horn-skull thing), and great custom/original animations. Nice little touch with the sparkly SFX, too.
Honestly I liked the original just fine, but a top-down game like Warcraft 3 really benefits from TC being on the top somehow (shoulders, helmet), which makes this guy even better now.
it's more like a vrykul than a simple barbarian, and it's gorgeous, it's almost like the king of the imiron, the vrykul king of the Utgarde Peak, most likely he could be a vrykul Commander, or else what a real vrykul
Great looking model, I like the pure tribal feel it has!
However, it has a few issues:
His proportions are messed up - the head is too big. On the image I posted, you can clearly see that he has the same legs as Arthas but the torso and his head are way bigger.
He is leaning back a bit too much - looks unnatural.
His animations never use his shield making them a bit underwhelming - his left hand is basically useless. It would be great to see him either two hand the axe or use that shield!
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