As I posted on my thread and elsewhere, I wanted to thank everyone for their patience and support of my project. I realize there are a significant number of errors still to be worked out, and I am not satisfied with the quality of work that I have uploaded here. I said I would release on the last day of January and I met that goal, but at the cost of a much-needed final round of testing. This last round of testing will occur this weekend to mop up any other errors that have appeared since the last full playthrough test. In the meantime, I have hotfixed any errors that were reported to me as well as others I have noticed in preliminary testing this morning. This will not happen again.