Hey! Thanks for your response!
I guess I'll keep this message for later use. At the moment I'm not having units in those regions but I was just curious in case I had had units there.
I haven't really worked with loops that much. I'll have to experiment first.
I've implemented your random region idea to make heroes not spawn as the same type.
BTW, could you explain to me how this thing works exactly. I see it working but I can't understand how it does. How does the trigger know how to exclude a region or a unit until the maxindex is depleted?