pics, sure, and btw, there is a program to convert .m3 to .obj for use in max/maya. i belive you edit it as a .obj and then convert it back? btw, there is no animation exporter atm. talk to taylor_mouse, HappyCockroach, and check the tutorial section. Theres also a host of new maps, normal, diffuse, and specualar. plus smoothing.