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Kazeon
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  • Great day for the modding scene. Sad day for my fam. Rest in peace our dog, Rocky. He had always been so cheerful and playful. I never thought one sickness is all it takes to take him away from us so quickly. :( Pray for our friend and family Rocky..
    MasterBlaster
    MasterBlaster
    [*] for your dog.
    chobibo
    chobibo
    Maybe he'll be friends with my dogs on the otherside. Condolences bro.
    Can I get a help from someone having medium spec PC to test out my game? Somehow there are only either low/high/or superior spec PC owners around here :/
    Reputation (+1):
    (Post) Indeed, Quilnez. Long Live Blizzard, Warcraft 3 (Its Fandom), Starcraft (Its Fandom too) and Hive once more! ^W^
    Hi! I'm a big fan of your work. Just wondering if you're still working on Garden's Tale? I love the very concept of it on the Warcraft engine.
    Kazeon
    Kazeon
    Hi! I'm sorry, but the project was already dead for good. :)
    Tanni
    Tanni
    Oh. Well, damn. Any chance of a demo?
    Kazeon
    Kazeon
    Hmm.. It requires a specific version of sharpcraft which only works for Warcraft 3 patch 1.27 (not 1.27b). If you have that patch version then yeah, the demo is pretty much available. :)
    Did you ever release your AoS AI system? I'm currently working through a ground-up rewrite of the AI in Against the Darkness but I'm having some trouble creating a really intelligent flee/retreat system. I'm looking for systems that I can consult as a reference to improve my logic.
    Kazeon
    Kazeon
    Sorry for late reply. I was very busy with something else.
    No, I didn't release it. It's nothing special with retreating. It will simply order heroes to return if its HP is lower than certain amount.
    1)ark_NiTe
    1)ark_NiTe
    Got ya. Creating intelligent retreat actions is certainly difficult. There's not a "home" concept in my game either, which makes things doubly challenging.
    Hey i was wondering about patch 1.28 and above, as it seems they dont work with your map. Basicly becouse memory hack doesnt work. However https://www.hiveworkshop.com/threads/codeless-save-and-load-multiplayer-v1-3-8.278664/ seems to have his codeless save/load system working for 1.28 which would suggest there is a possibility your map could work for 1.28 to. Best of luck.

    After Reading a little bit on your profile i did notice youre having trouble with a legit wc3 copy. I would recommend buying a game code for bnet. When you can. Dont buy it from battlenet though you can get it for half that price x)
    Kazeon
    Kazeon
    The map is already working for any patch version, supposedly. As memory hack has been updated to support any patch version including unreleased ones. Codeless s/l doesn't use memory hack btw.

    Hehe.. thanks for the suggestion. I have no problem in paying 10 bucks tho. The only problem is getting the credit card, I'll have to wait a bit longer because of some reasons.
    Wooooooooooooooooooo!!! After 2 days of frikin' non stop work, the save load system is finally working!! Hell yeah mother fuck*rs!!!!
    Also, I am pretty sure (90%) that the problem is NOT within your code. I'm currently developing a map myself and when trying to play a WC3 map saved in the world editor of an older version of WC3 than what I am currently running there are a lot of funny issues. A fix would be to simply save the map in the newest version of the WEX editor while running the current patch. I saw in a message to SCN that you don't have a credit card yet? I'll gladly buy you the game, actually.
    Kazeon
    Kazeon
    Nah, I'm not sure if WEX will be able to compile my map. Haha

    You are too kind. But it's just too much for me to accept, even if it's totally fine for you ;)
    Hey, why can't you patch up to 1.28? You said something about technical issues, and if it isn't because you don't have a legit WC3 copy, I could help. I feel that tons of people would like to try EmberCraft but can't play it.
    StoPCampinGn00b
    StoPCampinGn00b
    1.28 messed up the order IDs causing some maps to be unplayable or have more bugs, but 1.28.1 fixed all of them. Everything is back to normal, besides JNGP not being able to work on the new versions - but we have WEX now.
    Kazeon
    Kazeon
    Used WE shouldn't be a problem since everything would be compiled to pure jass codes eventually. Btw, can you give me more detail of the error?
    When you click the hero button, does your gold increase or nothing happens at all?
    Kazeon
    Kazeon
    If nothing happens at all, then I'm afraid the it's because of it fails to detect "unit enters region" event. If that's the problem, well, there will be a lot of other problems in the map.
    Kazeon
    Kazeon
    I see. I don't know what's causing it tho. It's a simple hero picking mechanism commonly used in other maps too, like dota, bvo, etc. I'm sorry I'm helpless right now, I have a lot of problems in getting original copy of wc3 so I can't patch to 1.28 and check the problem myself.
    Yo i've been trying to play embercraft but i cant seem to create a character. Is the game not working on the newest wc3 patch?
    Kazeon
    Kazeon
    I don't know, I'm still using 1.27b myself. What version are you using?

    Creating a character is very simple tho, patch version shouldn't be a problem. The character selection is at the bottom-right corner btw, in case you don't see it.
    daued
    daued
    I do see it but it wont let me pick doesnt matter how much i click.
    using 1.28
    Hey would you add a range and duration field to Frostmyr?
    Kazeon
    Kazeon
    I'm very sorry but I've got my hands full of something else atm
    Kam
    Kam
    Understood! If you have time someday please do!
    Kazeon
    Kazeon
    Okie dokie
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