It's true that is crappy. While technically and graphically is fine, it fails the design which is just everything going wrong. I played only alliance campaign, that race was already fucked up, when I came to those insectoids I just stopped playing, so lame it was. So I didn't even reach those orc like creatures. The alliance has some too familiar races and roles, having human footman, elven archers, then they picked a pikeman from somewhere, but the biggest fail are those dwarves or gnomes, whatever, first they have a catapult on yak or whatever that hairy creature is, so you may assume they are quite primitive race. But then you see another unit of the same race, it's a fucking steambird, the pinnacle of the technology in game. Between that is a weird airship wannabe (the model is also here on hive), which seems to float in air like it's on water, there are no visible baloon or rotors, not even sign of goddamn magic, although I doubt gnomes are about magic. In the end you get those miners or diggers, at that moment I almost tableflipped. The whole race is a mess, too many units for similar purposes, strange spellcasters and too much air units, because elves have also phoenixes and valkyries. Also the abilities and upgrades are lame, like from a nooby mapmakers (idea wise), like extra damage for x seconds or upgrading farm capacity, while there is a food cap anyway. So when I finally finished it, I went to play with insectoids, but was too lame, now the units were all to similar and you couldn't deduce what is one unit for from the looks. And fantasy is not suitable for zerg appearance races.