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Uncle Fester
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  • Hey man, my deepest apologies for not replying back for days, is your model already been moderated?
    Uncle! :cgrin:

    Greetings. You've been away for a few days, I hope you're doing fine.
    Hi everyone! From July the 10th until August the 31st i'll be on holydays, so i won't be able answer any kind of messages. :vw_sad:
    I wish you all a nice and enjoyfull summer time with lots of fun! :wink:
    Hello Uncle, I'm impress in the Tanks you made in your album, does its animations are custom?
    I use Magos' model editor and MdlVis (for UV mapping). I recently got my hands on 3ds max, but I'm completely flustered, rightfully so I suppose. It is quite pricey.
    When I open some custom models, I see multiple 'textures/units/*/*.blp' in some people's works and I'm wondering how to get those in my model. The Filename remains grey and unchangeable.

    As for MdlVis, I only know how to see bones, and how to adjust the UV map to look more aligned/in place.
    The changes will be done, dearest Uncle. (that sounded creepy o.o) As for the in-game textures, I don't know how to put them on a custom model, that is why you see custom skins on everything I make. If you'd give me a helping kick that'd be brilliant!
    I've uploaded the edit, fine sir. Thank you again, for the permission, it wouldn't be possible without it!
    Greetings from the basement, dearest Uncle. Might I trouble you for the permission to tamper with your most beautifully designed Troll Bowman?
    Hey, I just saw your AK-47 weapon, and sorry for the stupid question, but if I use it on a marine, where would the attachment point be?
    left hand, right hand, etc?
    It's true that is crappy. While technically and graphically is fine, it fails the design which is just everything going wrong. I played only alliance campaign, that race was already fucked up, when I came to those insectoids I just stopped playing, so lame it was. So I didn't even reach those orc like creatures. The alliance has some too familiar races and roles, having human footman, elven archers, then they picked a pikeman from somewhere, but the biggest fail are those dwarves or gnomes, whatever, first they have a catapult on yak or whatever that hairy creature is, so you may assume they are quite primitive race. But then you see another unit of the same race, it's a fucking steambird, the pinnacle of the technology in game. Between that is a weird airship wannabe (the model is also here on hive), which seems to float in air like it's on water, there are no visible baloon or rotors, not even sign of goddamn magic, although I doubt gnomes are about magic. In the end you get those miners or diggers, at that moment I almost tableflipped. The whole race is a mess, too many units for similar purposes, strange spellcasters and too much air units, because elves have also phoenixes and valkyries. Also the abilities and upgrades are lame, like from a nooby mapmakers (idea wise), like extra damage for x seconds or upgrading farm capacity, while there is a food cap anyway. So when I finally finished it, I went to play with insectoids, but was too lame, now the units were all to similar and you couldn't deduce what is one unit for from the looks. And fantasy is not suitable for zerg appearance races.
    Whenever you, can show me the WIPs of those Nubians. I need similar characters for my project and this dark blue text is hurting my eyes so much man!
    Reputation (+1):
    (Bundle) its a side view which is badass to me and fits with the model here have some rep and a smile from the thread
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