🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
the break shield thingy, mind if u add some. like, when u pierce something, theres wind at the side, so mind if u add the wind thingy at the side of the sword?
Okay, RadiaNSh0t just remembered why he need an icon maker. You need to make the rank icons...
This sentence will be edited as time goes by.
Botscripts
Events
Time - Elapsed game time is -0.01 seconds.
Conditions
Player GIANT_CRAB = Computer (Insane)
Actions
Hero - Give CRAB OF DOOM to GIANT_CRAB
AI - Run script Destroy Krl70
Game - Display to (All Players) the text: Krl70 is going to die...
Thanks for the map, but this isn't what i wanted to know.
My concern was that I wanted to know what events and conditions I should take to act on the situation if a hero learns a specific ability. But this is working now, tank you much, but you could help me the next time I need help. I am so often needing help, if I work on my maps, you can wait for the next problem I have, it won't be long till it. ;D
Here is the now working script:
UndeadAura 1
Events
Unit - A unit gets a command without target
Conditions
(Current order of (Triggering unit)) Equal To (Order(1093677625))
Actions
Do nothing
Here is the Trigger:
TestingtheAbiltiyCode
Events
Unit - A unit receives a command to an targeting object
Unit - A unit receives a command on an targeting point
Unit - A unit receives a command without target
Conditions
Aktionen
Game - Display to (All players) the text: -----
Game - Display to (All players) the text: (Name of (Ability being cast))
Custom script: call BJDebugMsg(I2S(GetIssuedOrderId()))
Game - Display to (All players) the text: -----
Would you like to be in my Warcraft II Remake Project?
It will involve a hero-based Warcraft II, with quests, creeps, funny cutscenes, humor and blood, a lot of RTS styled stuff, some Warcraft II melee maps recreated for Warcraft III that will in a separate download and you can play it.
And many more ideas as well.
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