THE MAGIC KINGDOM
Intro & Joining
History
Subfactions
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The Magic Kingdom perhaps is one of the oldest human faction ever lived at Vestroya, only surpassed by few that are led by demons and such. Created by Lord Hades 2 millennia ago to battle all opposition that threatens the balance, according to Lord Hades himself.
The Magic Kingdom has 23 leaders from Lord Hades till today, the current leader is Aurora. A long mysterious history is actually hidden in Magic Kingdom. It's claimed that no leader after Lord Hades actually leads Magic Kingdom. This is based in the fact that there are many notes that involves Lord Hades aiding Magic Kingdom against many of it's enemies. This makes Lord Hades being called "The Watcher of Magic" or short term "The Watcher" by many history gatherers.
How to Join :
- Choose a subfaction to start
- If you choose Magic Kingdom Army, you have to choose which leader to serve between Fazalus, Aurora, Azera, or Krazil
- Start role-playing!
Notes :
- A player can join Grand Sorcerers after proving their abilities, a player can join when Archostar gives an invitation in the Roleplay.
One : Before Resistance Against Cake Crusade Begins
Two - Seven : Resistance Against the Cake Crusade - Chapter #1
Its a mystery of what truly happened 2 millennia ago regarding it's first appearance, all is known about TMK back then are :
- Lord Hades build The Magic Kingdom alone, there are some notes missing that makes this detail "unacceptable" to be claimed as fact
- According to Razketh, the first Magic Kingdom Elites are very feared by many, and the most cold hearted champions ever existed in Magic Kingdom, which includes Lord Hades. There's no response from Lord Hades regarding this
- Lord Hades build Tower of Death and dies in the process, related to Nekros the Death God - Confirmed!
However, a portion of the past has been revealed by Razketh to the Grand Sorcerers.
110 Years before RACC
A mysterious being, known as Hatred of Mankind set a massive chaos upon Vestroya by slowly causing total hatred inside it. This establish a lot of "Hatred Clans" across Vestroya. His power to bring hatred and war causes massive scale war between many factions. Magic Kingdom, led by Lord Ezalor and several other factions, such as Republic of Snipers (currently a subfaction of NullMagic) and Shadow Empire (same as Republic of Sniper) put an alliance that wipes all the hatred clan. But as they crush the last, Hatred himself set foot to Vestroya.
A massive war between Hatred and his armies against the alliance begins and causes massive chaos across Vestroya. NullMagic Empire joins the battlefield after seeing the troubles across Vestroya. The alliance struggles to the end with the result of victory, at a great expense of that era Daffa the Mage {currently known as Fallen Mage} powers and a lot of soldiers died.
100 Years before RACC
A grudge between NullMagic Empire and Magic Kingdom, as well as it's communist counterpart, Union of Magiet Socialist Republic starts. NullMagic Empire launch a massive surprise attack on Magic Kingdom and UMSR areas. With their elite technological advantage against the magicians, both factions that oppose NullMagic are defeated horribly and thrown into Phantom Zone. The Grand Sorcerers however, manages to escape and hide for over a century.
Two : Great Return
Three : Against the Directive Coalition
Four : Holding Fate
Five : The Great Demon
Six : Death and Mutant
Seven : War Across Universes
Daffa the Mage being a key of the return of Magic Kingdom. His successful attempt breaking the Phantom Gate which Magic Kingdom was imprisoned by Anti-Magic Regime [aka NullMagic] (not the Regime of the Rising Sun) about 100 years ago marks the return of Magic Kingdom.
Magic Kingdom, along with other factions at Vestroya puts a massive resistance against Directive255 and his Coalition. The battle ensues for days with lots of casualties until the Directive's Special Weapon, Mental Omega Device shatters into rubble with the powers from Fallen Mage and Daffa the Mage.
The battle costs a lot of soldiers for Magic Kingdom, along with that, they lost Daffa the Mage in exchange for their victory.
Daffa's sister, and Fallen Mage's son, Silent Lady makes a sudden arrival, informing Magic Kingdom a hope for Daffa the Mage's survival lies in a gem, called Gem of Kratos, only exist in an alternate universe, Alpha Universe.
Knowing that it will be impossible to reach the gem and use it without a fight, Magic Kingdom decides to make a grand arrival there. After a negotiation with Insurgents at that universe, they make a massive battle against Regime, as well as Directive Coalition which also hunts the gem.
The Regimes, led by Regime Fallen Mage leads a massive army to destroy Insurgents, Directive Coalition and The Magic Kingdom. After a long and very bloody battle, The Magic Kingdom succeed in getting the gem first, with Fallen Mage defeats and kill Regime Fallen Mage, giving a total blow for Regime forces.
The Magic Kingdom successfully recovers Daffa the Mage from his almost death.
Asannor, being a gate for arrival of Great One, cause a massive destruction and chaos across Vestroya. The alliance gathers as they attempt to do their best to resist against the Great One. Things looking grim as soon as Silent Lady becomes a sacrifice for enormous amount of portals across Vestroya, sieging all forces without hesitation. They unite and fight against an endless wave of demonic horde ready to destroy them.
Fallen Mage, with his knowledge manages to retrieve a childhood version of Silent Lady, with TMK and the alliance of Vestroya backing up his plans properly, Fallen Mage manages to resurrect Silent Lady at the expense of his own life. His death cause a fatal blow on TMK forces morale.
Directive and his forces manages to summon Aienshi, the Goddess of Hope to defeat Great One.
Silent Lady, restored, seals the portals along with the demons. This brings heavy advantage to the alliance. Great One, with it's pet dragon, put a demonic fight against the alliance, which is aided by Aienshi. This favors them well, and Aienshi banished Great One for good.
Lord Hades writings on Scripts of Fortune said:
There is a time where humans will become mindless slaves, yet they will put valiant fight and they eventually succeed.
Silent Lady, from an alternate Future which will be the road for Nekros arrival, arrives to Vestroya and forewarn everyone about the invasion. This also reveals her true name : Raven
Nekros, the Death God, comes to Vestroya to bring destruction and deaths. Nekros arrival cause a devastation across the ranks of Vestroya forces, with many to engage, Vestroya forces has little chance against him.
Rahn, one of Directive's former leader, betrays him and took the Mental Omega powers to enhance himself and summon huge mutant army to destroy all who oppose him.
With Death God Nekros and Mutant King Rahn on the loose, rampaging, forces of Vestroya fight in an unimaginable difficult fight. The battle between three fronts; Mutant, Living Dead and Armies of Vestroya engages each other in a massive clash. The battle last for a long time with many victories and defeats for each side. The first climax reaches as soon as Base 4G is infiltrated. Rahn is hit by a Chrono vortex with a Naga Sea Witch and merge into Serahn. This changes the battle favors from bad to worse for the forces of Vestroya.
While they struggle to "kill" Nekros and Serahn, Nekros decides to use his "End Game" plan, a device with terrible effects made from the mortal's technologies with his own enhancement, Night Death Device. The alliance and Serahn forces struggles to destroy the machine before it fires, because if it does, bye bye Vestroya.
Fazalus and Aragus launch a massive assault to Nekros base at Vesfrica, with battle ensues and success raiding all except the main base, they strike with high ferocity as they confront Nekros. The plan was foiled however, and Aragus dies at Nekros hands.
With utmost difficulty and things getting bleak, Lord Hades forces shows up to confront Nekros. This brings the table to the alliance.
Serahn, wants to take advantage of this, launch his massive assault to the other sides. However, secretly Directive has planned to use his Topol-Ms to destroy both Serahn and Nekros and launch as planned by himself.
The table instantly turns to Alliance of Vestroya side, they strike Nekros to the bone, as well as Serahn. With the united forces of Shadow Legion, Egilians, Alpha Egilians, Gryphonus, New Directive Cake Empire, Regime of the Rising Sun, Magic Kingdom, United of Magiet Socialist Republic and the new Insurgents forces, they manages to defeat and seal Nekros, and Serahn as well. The price to pay is Future Raven.
Victory makes the alliance a little less suspicious of what's waiting for them, the betrayal of a person...
Lord Hades writings on Scripts of Fortune said:
An ancient foe awaits, the one that rules the deep. Another threat surfaces, a united forces of evil. And returns of once a missing foe.
Insurgents later forms a faction, named Vestrope on the grounds of Vesuro.
N'zoth and his army, lay siege to whole Vestroya, the alliance, exhausted from the last chaos, have to engage the Old God of the Sea.
To worsen things up, Illidari Empire betrays Gayza and seek aid from other Universe, the United Reich decides to aid Illidari Empire. This forms a forces named Axis.
As addition to already worse, Regime Fallen Mage returns from the grave and leads Regime of the Rising Sun, and use them to strike at Vestrope.
As things getting bleak with these new foes, Magic Kingdom has to engage a multi front battle. The ones at TMK soil, other at Vestrope, against Axis forces, as well as N'zoth forces.
In addition to that, N'zoth has used Dat Weird Guy to capture Azera for his plans.
Deranus, who just joins with Aurora permission and meet up with Raven, Daffa the Mage, and Mask. Deranus joining the ranks aid Magic Kingdom in their future battles. As the meeting proceed and Daffa leaves, Dat Weird Guy attacks them and capture Azera, in addition, crimson thunderstorms attacks across Magic Kingdom grounds. Raven is also captured by a mysterious person as the attack goes.
Later, it's revealed Raven is kidnapped by the elite division of Magic Kingdom which is forgotten, The Grand Sorcerers. Archostar, their leader introduce the Grand Sorcerers to Raven. He also apologize for the crimson thunders caused by Harzer, one of Grand Sorcerers.
The battle proceed as Grand Sorcerers joined the ranks of Magic Kingdom, giving edge for the alliance. Abaddon's Fury fights against N'zoth and his army on one front, while Gayza against Axis on the other. This makes Magic Kingdom have to fight against two fronts, the Old God's Minions and Axis Forces.
The battle proceed horribly as more casualties taken, but turns out things getting better. Suddenly, two more forces, one from another universe and other one, the Empire of Dayne, formerly part of Regime of the Rising Sun, led by Regime Fallen Mage joins Axis forces and worsen things up.
As battle proceed, Axis suddenly becomes disarray, with Dayne and the one from other universe betrays Axis, the armies of Axis are broken, this tilt the scales. With the whole invasion screwed, the alliance put a valiant fight, wiping both assaults on Magic Kingdom and Vestrope ground, even better that Dayne surrenders thanks to Regime Fallen Mage captured by Directive255 the Cakemaster.
All the wars proceed with Axis side losing, but N'zoth forces increase their powers and pressure, attempting havoc through alliance ranks. The battle against N'zoth army is very difficult, a long battle between Abaddon's Fury and N'zoth army proceeds, with Abaddon's Fury gaining initial upper hands.
Archimonde fights and defeat Yogg-Saron, diminishing the army of Old God. This brings some scale against N'zoth. With both Axis and N'zoth crippled, the allies start pressing through, only to get a shock therapy of Anti-Magic Regime, now known as NullMagic arrival on UMSR and TMK grounds all of a sudden.
The battle continues with Axis trying to take advantage of the mess. UMSR, Gayza, and TMK put a powerful fight against the new forces and Axis, with them having better edge thanks to fighting in their grounds.
*to be continued*
Can be joined
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Magic Kingdom Army
Dark Master Elites
Youth Titans
Ogre Magi Council
Shamanism Council
Current Leader : Aurora
Current Notable Member(s) : Fazalus, Azera
Powers : Magic, with a little semi-futuristic weapons
Armies : The whole military and Subfactions of The Magic Kingdom, except Grand Sorcerers, Dark Master Elites and Youth Titans
Background :
The main and most important subfaction of Magic Kingdom. This subfaction rules over all militaries, and to an extend, other Subfactions, with main exceptions are Dark Master Elites and Youth Titans, they also don't have full control over Grand Sorcerers. They have been operating since the beginning of the kingdom, means they have been operating for 2 millennia.
The subfaction build by the great Lord Hades himself, it's unknown but according to Razketh, it's said that the first generation are very feared and considered "the devils", with their very powerful powers, and no hesitation in all tasks setting all those who oppose to dust.
Requirement(s) :
1. Has magic powers
2. Human/Living Elves based race
Current Leader : Deranus {Character Owner : Devin}
Current Notable Member(s) : Markezath, Harzelios, Valina, Leziath
Powers : Dark Magic, Minor usage of High-Tech Machines
Armies : N/A
Background :
*WIP*
A few years after the creation of dark master elites with permission they started space researches,launching many satellites and space shuttles to the space. Deranus later shown his "secrect device" to the most trusted of his which appeared to be a spaceship helping them create the "Dark Fortress" later named "Eirustil". The Dark Master Elites members after years finally succeeded on creating a floating fortress launching it to the clouds. Eirustil was small at first after launch, soon after the members of DME travelling to Eirustil they started working on buildings and expanding the floating fortress. Five years later Eirustil grew close enough to a city yet being a restricted area, heavily defended by automatic turrets and defense systems. However the spaceship remained still hidden with only few knowing of it , with deranus and some of the knowing working on it. (YEAR 10, Just after Eirustil expanded) Deranus held a conference at the great hall gathering all DME members, he stated that any information getting out of here will result the loss of your heads. (YEAR 15, Rise of DME) DME grown larger, reaching the population of 50. Deranus ordered the start of many researches in research laboratories in Eirustil, Hidden from the magic kingdom and without permission. (YEAR 20) More researches are in progress and most of the traitors are executed before spreading any information. (YEAR 30, Hidden Researches, Dangerous Researches) Deranus orders mass production of spaceships and high-tech tanks in deep undergound.The researches were successful, creating many powerful devices such as the "Annihilator Suit". The researches however did not stay so "hidden" due to betrayal of an important member of DME called "Maraseus". Maraseus being one of Deranus's most trusted lieutenants one day left Eirustil without permission stealing a small spaceship making deranus suspicious, he left to aurora's palace to inform him about the researches being held in Eirustil, however deranus manged to get to Aurora's palace a few seconds later and making him forget what he wanted to say at the right moment gaining aurora's suspiciousness to himself , deranus soon after killed Maraseus making aurora even more suspicious. (YEAR 40, DME Becoming a power hidden from eye) The hidden researches greatly increased the power of DME, And the war machines hidden underground with the reason unknown to anyone but Deranus. The population of DME risen up to 170 members. Deranus chose three of his most talented students named Markezath, Harzelios, Valina to become a member of DME, which later proven themselves to be worthy to the faction.
Requirement(s) :
1- Dark magic allowed only
2- No necromancy,demonic powers and such
To be expanded
Current Leader : Mask
Current Notable Member(s) :
Mentor(s) : Great Magician Rezmath
First Generation Member(s) : Marin - The Black Girl, Anaya - Storm Sorcerer, Arius - The Wind Breaker, Zann - The Burning Flames
Second Generation Member(s) : Alisa, Faxos, Zarena, Raxolus, Merena
Powers : Elemental Magic
Armies : N/A
Background :
Mask, with lost of most of his powers to aid the united forces of Vestroya against Axis and N'zoth, Mask decides to use young talents to improves the world against criminals, as criminality rises after the end of the Second Multiverse War (RP #1 ending), Mask build Youth Titans after Daffa's disappearance and he gave the kingdom's leadership to Fazalus.
Youth Titans are respected by Magic Kingdom, and to an extend, UMSR and Vestrope. Youth Titans never disturb any politic, military and important stuffs of any country, making them looks like an independent faction. Mask however said that they're still part of Magic Kingdom.
Youth Titans first generation members are married to each other, this led the second generation being the sons and daughters from the first generation, making second generation easier to taught.
Youth Titans fight against lots criminal with 100% success record, which is broken when they were defeated by The Joker. The defeat ends their clean sheet and makes The Joker a high ranking criminal, even more when The Joker almost successfully assassinated Fazalus and Premier Detriev.
Requirement(s) :
1- Magic powers required
2- Has decent survival skills
3- Age when first joins around 10-20 years old
Trivia :
- Rezmath is a former Grand Sorcerers member with epithet S translates into The Silencer
- Mask is part Daffa's inner self
- All First Generation Members attain powers from elite persons ; Marin from Raven/Silent Lady, Anaya from Harzer, Arius from Archostar and Zann from Aurora
- Second Generations are notably far weaker than their predecessor
Current Leader : Aggron Stonebreaker
Current Notable Member(s) : N/A
Powers : Magic
Armies : Ogre troops, mainly Ogre Magi
Background :
An army of ogres on TMK soils, enlisted to join the ranks of the military as a separated team. The Ogre Magic Council has been very active around TMK soils doing their stuffs and never bothering TMK nor TMK ever bothers them before. Ogre Magi Council is a council of ogres that wants to studies magic and combat arts, they have a capital at Magic Kingdom, on Fazalus territory, names Almighty Aggron in honor of their leader Aggron Stonebreaker.
Requirement(s) :
1. An ogre
2. Has interest in magics
Current Leader : Drek'thul
Current Notable Member(s) : Rahk'thul
Powers : Shamanism
Armies : Shamans and Grand Shamans
Background :
An army of shamans on TMK soils, enlisted to join the ranks of the military as a separated team. They are very much alike in term of history with the ogres. They have a different capital on Fazalus territory as well, Wise Fortress in reference to shamans wise nature.
Requirement(s) :
1. Use Shamanism Magic
2. Orc, Human or Elves based race
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Grand Sorcerers
Leader : Grand Magician Archostar
Powers and Armies : Extremely Rare Magics, Epithet Magic, Summons
Background :
The most elite corps/subfaction of Magic Kingdom that is tasked with secret, deadly and very risky missions. Blessed with great magics and powerful powers, making them feared by many, even some of the high ranking generals fear them. The Grand Sorcerer is build by Lord Barathum himself, which later is forgotten during Lord Alex era. The true history of Grand Sorcerer remains unknown to its members except Archostar, their leader and Razketh, the most powerful Mage in the ranks.
Below is the list of epithet and status each member has :
Title | Name | Epithet | Translation | Status |
Crimson Magician | Harzer | C | The Crimson | Active |
Death Magician | Razketh (Arkeizar) | F | The Fallen (The Frost, The Sun) | Active |
Holy Magician | Harketh | I | The Inverter | Active |
Grand Magician | Archostar | J | The Judger | Active |
Blue Thunder | Harke | S | The Skies | Active |
Time Walker | Romagus | T | The Time | Active |
Abyss Magician | Karzenoth | V | The Void | Active |
Great Magician | Rezmath | S | The Silencer | NLM |
The Wind Breaker | Arius | - | - | NLM |
- | Elena | F | The Flames | KIA |
- | Mazesto | R | The Rain | KIA |
- | Razme | G | The Gravity | TKIA
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Trivia :
- Players might be invited into Grand Sorcerers if they're deemed worthy
- All Current Members have Epithet, which translates into special powers. They also have special titles.
- Its possible for 2 members to have the same epithet but different powers, such as Harke and Rezmath both has S, where each translates differently as seen at the table
- Only one former member, Arius don't have epithet as Grand Sorcerers. Presumably due to his young age, he can't hold such tremendous power from the epithet
- Razketh (Arkeizar) currently is the only member to show more than one epithet, and he seems to posses a bunch of them but doesn't use them all at once
- Razketh has been revealed to be Death General Arkeizar, one of the first generation generals of TMK. His combat, skill, tactic and intellect in warfare and history is no doubt one of the best. It's also revealed Hades and Razketh. (Arkeizar) is brothers, but it's unknown who's older.
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