🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
I always loved how Starcraft had units inside their vehicles and, seeing that this has been done already here, I'd like to continue and add fitting units inside several vehicles, starting with the siege engine.
I'd not consider this a fix, but a visual improvement to some.
To replace it, import the file to the path: Units/Human/WarWagon/WarWagon_portrait.mdx (RoC) or Units/Human/WarWagon/WarWagon_v1_portrait.mdx (TFT)
You can replace it internally as well by creating those folders yourself inside _retail_.
UPDATE: Added a custom Portrait Talk 1. It sadly doesn't have faceFX, so I had to make one the old-fashioned way.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.