🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!
if u ask the maker of star wars dogfight for an unprotected version he will send it to you. as for combat zone that game is hard to edit as the triggering is all very advanced.
I used one of his older unprotected versions, but yes he did ask me if he wanted the newest one unprotected.
- Sound - In progress
- Ships - Unknown advancement
- Day and Night - Complete
- collision - Testing
- new sky - Searching
First impression is like: Wow. Flying. Radar is cool!
Soon it turns out that:
1) turning is too slow and actual feeling of speed is not there
2) sounds and music are terrible
3) there is no landing
4) I should tap "F" all the time because I don't have bullet limit (Why doesn't the plane just shoot all the time?!)
5) terrain is boring (there should be islands, cities to bomb and fightning between the ships)
6) map is too small
7) planes always explode in the same way and they never crash into the sea
8) planes either fly at full speed or they are dead
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