Kyrbi0 doing a model? what is this voodoo magic? xD
Kyrbi0 and modeling? Wow.
Yeah... It's pretty weird for me, too. I've literally never posted a Resource of any kind, so this 'Bundle' stuff is new to me in a whole different way.
Honestly, I've always said I'm not an artist, and it's true... Mostly. I'm really much too formulaic & lacking-in-creativity for this kind of stuff, but I've been tinkering with models for years now, off an on, and I've compiled several different models... But all of them (this one included, lol) were really just super-simple edits of meshes & minor rewraps. Nothing meaningful/finished. So I've never uploaded.
This is just silly. I like it.
Although, this is just me, but I would've tried to set it up with some sort of tendrils, like the Bone Spirit from Diablo 2.
Wow, I'm flattered. It is indeed silly, though. I'd love some pointers.
"Tendrils"? Weird idea... I don't know about the 'halo' of tentacles as in Diablo 2, but I suppose I could've made one big tendril hanging
below the mask by... perhaps messing around with the Shadow Hunter's beard? I wonder if it's possible...
Hands up, if you remember crash bandicoot.
Heck yeah. I was indeed thinking of that, a bit... Perhaps it would be good to go more in that direction (feathers would definitely make him look more unique/cooler/better presence). Thanks.
and i do like it, it might need a bit of rewrapping tho
For me this is just weird. The wrap could be much better, but it's nice to see another entry for the contest.
Yeah, the wrap is, second only to the mesh, my most major concern. It's horrible, and I am well aware of it. I literally just took the whole thing in MdlVis, reset the vertices, resized it to fit a certain segment of the AncientOfWar.blp, and then SPLAT. Threw it on there, and didn't move it (except for a few edits to the edge vertices that were off the edge of the texture, & the TC). The 'rimmed' teeth was completely by accident.
I tried using VoodooLounge.blp as well, but this didn't come out as well on the first try & it was almost 5AM, so I called it quits and said "hey, it's
dark wood!". Lol. Any suggestions for editing UVWraps (in MdlVis or otherwise)? Or texture suggestions?
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See my Wishlist (edited into the bundle post, but see below):
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Wishlist
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- More Particles
- - Eyes
- - Spell
- - Attack
- - Death/Dissipate
- More/Better Animations
- - Move Dat Jaw!
- - Portrait?
- Better Mesh
- - No hole in back?
- - More distinctive design
- - Bigger/Cooler
- Better Wrap
- - Just... better. Seriously.
- - A different texture entirely?