v1.3.1
Fixed tooltip on Flourish to reflect change in functionality
Overlord dance now speeds up only 1 second from 3 due to despawn issues
v1.3.0
Mage
Lingering Blast mana increased to 12,22,32,42 from 12,20,28,36
Replaced Tornado with Pyroblast
New ability Evocation
Drudgelock
Dispels now work for Forgemaster and Malgoth
Rupture Blood mana reduced to 30,55,80,105 from 32,73,112,152
Rupture Blood damage increased to 25,50,75,100 from 25,40,55,70
Affliction damage increased to 150,225,300,375 from 100,140,180,220
Soul Decay damage increased to 100,200,300 from 80,140,200
Soul Decay mana decreased to 45,80,115 from 48,96,144
Flourish mechanics changed, now doubles tick rates of DoTs
Flourish mana reduced to 32,67,102 from 32,80,128
Bademaster
Slam cast range increased to 125
Slam damage reduced to 30,60,90,120 from 50,90,130,170
Slam mana cost reduced to 10,17,24,31 from 10,18,26,34
Shattering blow mana cost reduced to 30,50,70,90 from 35,58,81,104
Windwalk mana cost reduced to 8,16,24,32 from 10,18,26,34
Windwalk damage reduced to 35,65,95,125 from 35,70,105,140
Bladestorm mana reduced to 40,70,100 from 40,80,120
Rallying Cry mana reduced to 25 from 35
Reduced number of sides per damage die to 6 from 8
Reduced number of damage dice to 3 from 4
Agility per level reduced to 1.9 from 2.0
Protector
Battle Shout damage reduced to 10,18,26 from 12,24,36
Mystic Knight
Number of damage dice reduced to 5 from 7
Frost Nova Target damage reduced to 15,30,45,60 from 45,65,85,105
Frost Nova Area damage reduced to 30,40,50,60 from 45,65,85,105
Killing overlord now moves the ramparts teleport closer to Malgoth
Leaving Onmalogs chamber now moves you to the main hub of Act 3
Corrupted Treant base damage increased to 50 from 45
Corrupted Fragment base damage increased to 45 from 35
Overlord base damage increased to 275 from 220
Brigham the brute base damage increased to 70 from 58
Onmalog base damage increased to 85 from 68
Soul of the Kiln base damage increased to 115 from 95
Overlord's dance speeds up at 40% hp
Forgemaster:
Brand text is now orange
Changed special effect of brand to be easier to see.
Malgoth
Increased the time before the first Ether Crash at the start of phase 2
Added another special effect to players marked for death
Added sound and new special effect to when Malgoth begins syncing health
v1.2.3
New ability for Protector: Cripple
Blademaster Bladestorm damage decreased to 40,70,100 from 50,80,110
Blademaster Windwalk damage increased to 35,70,105,140 from 30,60,90,120
Blademaster Windwalk cooldown reduced to 8s from 12s
Blademaster Windwalk duration flattened to 3s from 2,3,4,5
Drudgelock Affliction damage increased to 100,140,180,220 from 90,130,170,210
Drudgelock Affliction tooltip update for increased clarity
Blood Priest Rupture Blood damage increased to 25,40,55,70 from 22,34,46,58
Blood Priest Desolate Modifier changed to 7,6,5,4 from 6.5,5,5.5,5
Blood Priest Desolate Animation changed to be clearer
Blood Priest Desolate tooltip update for increased clarity
Drudgelock Renew mana increased to 15,20,25,30 from 10,15,20,25
Added more special effects to Flourish
Forgemaster flame orb damage decreased to 250 from 300
Onmalog hp increased to 30k from 25k
Fixed bug where divine rod would not cast until you drop it
v1.2.2
Reduced size of Drudgelock's hitbox
Increased Gadgeteers strength per level to 1.9 from 1.8
Increased the damage of ballistas to 160 from 120
Increased health of Onmalog to 25k from 22k
Increased damage scaling of Onmalog frost to 60 from 55
Decreased the health of Malgoth to 13.5k from 14k
Added more description to items on the ground
Increased the selection scale of the corrupted sapling
Added quest with camera controls
v1.2.1
Fixed enemy color bug with 1.29 patch
Chosing later Acts to start now gives the same number of items as playing through those acts
Added an extra animation to the explosion of acolytes in Brigham's fight.
Razormane Chieftain Tranquility heals for 255 each second (up from 85)
Fixed bug where Arcane Scroll was requiring mana
v1.2.0
Added new class: Drudgelock
Added camera lock and camera move controls
Increased damage of onmalog from 63 to 68
Slight hp buffs to all act 3 bosses to account for larger item numbers (around 10%)
Reduced unholy frenzy of fel warlocks to increase attack speed by 50% for 30s, down from 75% for 45s
Slightly increased hitbox of fire walls to prevent walking between lines
Fixed bug with Ring of the Archmagi item giving +3 to all stats rather than +2
Fixed bug where fel channelers would stack damage so high their buff would go to 0
Fixed bug with desolate cooldown not displaying correctly
Fixed bug with corrupted treants and fragments not scaling with difficulty
Fixed bug with A32 channel damage being 10x stronger than intended
Fixed bug with Lava Spawn from Blacksmiths not scaling with difficulty
Fixed a bug where Brigham could be baited beyond his boss arena and fought
v1.1.0
Added 4 Difficulties (Very Easy, Easy, Normal, Hard)
Added several more item drops from each boss and miniboss.
Brigham the Brute
Acolytes now detonate in 23s, down from 30s
Acolyte timer raised to 13s, up from 10s
Increased time before living pebbles merge to 9s from 8s
Small terrain additions throughout acts
v1.0.2
Made all heroes have hero glow
Minor text fixes
v1.0.1
Added functionality to support 1-4 players
It is highly recommended to play with 4 people for the best experience especially in act 3
Release v1.0
Mage
-Lingering Blast damage decreased by 5 per level (20 at level 4)
-FlameStrike damage decreased by 10
-Sleep duration increased by 2 for all levels
-Mana slightly reduced for Lingering Blast, FlameStrike, and Sleep
Gageteer
-Cluster Rockets damage base increased 10, per level increased by 5
Protector
-Last Stand duration reduced to (4, 6, 8) from (5, 8, 11)
-Brace For Impact health recovered increased 25 per level (75 at level 4)
-Mana costs of Brace For Impact, Final Stand, and Battle Shout reduced
-Starting armor increased 1
-Increased agility per level by 0.2
Mystic Knight
-Mass Shield duration reduced to (4, 6, 8) from (5, 8, 11)
Blademaster
-All abilities have had their mana significantly reduced
-Windwalk cd decreased from 15s to 12s
-Windwalk starting duration increased from 2s to 3s
-Windwalk duration per level decreased from 1s to 0.5s
-Rallying Cry cooldown increased from 10s to 12s
Bosses
-Fel Lord hp increased from 3500 to 6000
-Birchlock hp increased from 10500 to 14000
-Overlord ground damage AoE size reduced from 130 to 125
-Malgoth and Seed hp reduced from 15000 to 14000