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Eternal War v1.2b

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Eternal War Info:
This is my first Hero-Arena type map. It has three game modes: Battlegrounds [Capture the Flag], Colosseum [Arena] and Kill the King [Aeon of Strife].

Features:
-17 Custom heroes, each with 4 custom spells
-246 Custom abilities
-153 Custom items
-Multiboard System [Player Name/Kills/Deaths]
-Damage and Ability Detection System
-Monster Spawn System


Mode Descriptions:

Battlegrounds [Capture the Flag]
-Hero starting level is 5
-Every second all Players receive +1 Gold and +2 Experience
-Hero starts with Potion of Restoration [Item] which is used to heal lost HP/MP

The goal is to take the other team's flag and bring it back to your own base while your flag remains intact. A capture wins the round, and five captures wins the battle.

Colosseum [Arena]
-Hero starting level is 1
-Every second all Players receive +1 Gold
-You must kill neutral creeps inside arena to get Experience and Gold
-Every 5 minutes all Heroes are teleported inside Pit of Blood where they fight to death
-When one team won a battle all Players in that team receive bonus Gold and Experience
-There are some hard places [like instances] where you can challenge strong bosses to receive their drops

The goal is to win battles inside Pit of Blood. First team that won ten times is victorious.

Kill the King [Aeon of Strife]
-Hero starting level is 1
-Every second all Players receive +1 Gold
-Every 40 seconds Waves of Creeps are sent to destroy opponent team base
-Hero starts with Staff of Teleportation [Item]

Each team have base guarded with waves of creeps and towers. In order to win this game your team must kill opposite team King.


Screenshots:

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If you find some bug or good suggestion send me E-mail at following adress:
[email protected]


What comes in further releases:
-more heroes
-better and triggered abilities
-new items
-bug fixes!



Keywords:
Eternal, War, Hero, Arena, Light, Darkness, Battle, Colosseum, Kill the King, Capture the Flag, Good, Evil
Contents

Eternal War v1.2b (Map)

Reviews
23:53, 8th Sep 2011 Vengeancekael: Status: Rejected The terrain is too plain and empty, add some heights and maybe non blocking plants, animated grass, etc. Memory leaks are not destroyed: Leaks tutorial Please put the images in hidden tags...

Moderator

M

Moderator

23:53, 8th Sep 2011
Vengeancekael:
Status: Rejected

The terrain is too plain and empty, add some heights and maybe non blocking plants, animated grass, etc.
Memory leaks are not destroyed: Leaks tutorial
Please put the images in hidden tags:
PHP:
[hidden=]images[/hidden]

Contact Me
 
Level 5
Joined
Sep 18, 2010
Messages
183
for the screen shots use these babies
Code:
 [IMG] [/IMG]
also you might wanna spice up the description using some BB Codes

oh dam :DD, you posted it first :D

will give feedback on this map

read the bb codes mr stromy sented you, remember to avoid some raged administrators put your screenies in hidden tags

feedback:

4/5 , keep up the good work
but one thing thou, you might wanna change the fallen ones and the undead archers to the same armor/damage as the light swordsmen and archers because the humans somtimes are unbalanced.
 
Level 7
Joined
Apr 11, 2011
Messages
173
Official Basic Review of V3H -
Currently reviewing....

Terrain 2/10 - Lacking...
Concept & Idea 3/10 - Lacking...
Triggers 3/10 - They need work, you don't even clean your leaks.
Object Data 5/10 - Nice amount of items and units however should make more.
Overall Map Data 8/10 - Very nice use of imports and stuff.
Estimated effort spent into this 6/10 - It does take time to do maps like these even if there is a lot of them.
Playability & Improveable 4/10 - It is fun but its just like other maps.

Overall Mark - 33/70 =(

Any questions about the review, just ask and I will answer.

Suggestions -
Put your screenshots in hidden tags and improve your description.
Make better abilities and try to make your map unique.
Add more bosses?
More items and recipes?
Custom interface?

*IMPORTANT* ; Once updated the review will change, make sure to notify me when you update it.
 
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