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Dragon mage v0.2

This bundle is marked as pending. It has not been reviewed by a staff member yet.
A unique warrior who fights well with cold steel and magic, can freely add problems to enemies.

"There are no imported textures"

New in this version:
1) Added animations: Decay Flesh, Decay Bone. Added: collision shape, event objects, attachment points.
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Contents

Dragon mage (Model)

Reviews
ILH
ILH
The model could use Decay animations. It also needs a collision shape, event objects (death sound, blood, and footsteps too), attachment points, and an in-game screenshot. Finally, don't forget to optimize the model by fixing the Sanity Issues.
Level 13
Joined
Jul 12, 2018
Messages
510
i agree that the rest of the model is much better than its animations, and i wouldnt use it because the animations are much stiffer than other units in the game. You clearly have talent though, i think you will make very good stuff in the future.
 
Level 19
Joined
Mar 16, 2018
Messages
214
Corrected the name of the walking animations.
Walk fast - first frame is not the same as last one, check his scroll on the belt. The model itself looks exotic :peasant-thumbs-up:, so the sword stands out a bit but its your choice, I would recommend use Textures/Footman or Knight for shiny effect, unless you meant to show it dark magic sword.
By the way, it uses magic then sword? Sounds like skyrim when you start mage build and end up with 100 onehanded
 
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