Zwiebelchen
Hosted Project GR
- Joined
- Sep 17, 2009
- Messages
- 7,234
With all the talented modelling artists here having their own little showcase threads, I thought it couldn't hurt making my own, since I am big into modelling and animating these days.
I will keep updating this with new animations I create for you guys to throw critique at and stuff.
All models and animations are created almost entirely in MDLVis. I do have Neodex and 3dsmax, but I found using MDLvis directly more reliable, despite the missing comfort functions.
Enjoy!
My first project is a new character model for Gaias Retaliation. As the game didn't come with good animations that suit a cunning melee fighting style that can switch between sword and lance attacks, I scrapped everything and started completely fresh in MDLVis.
Here are some animation highlights of my new model:
As all GR heroes, this one also uses a replacable texture for different armor skins and has teamcolored hair:

The black weapon attached to the right hand is just a placeholder. This model will use attachment models, so I added a black geoset there for reference.
I started with a basic walk cycle:

Switching the stance will exchange the weapon to a lance type weapon, which will use a complete alternate animation set. Here's one of the rarer stand animations for the lance weapon:

Also, both stand ready animations for sword and lance style:

Attack animations for the sword stance:

Attack animations for the Lance stance so far:

Spell animations:

The model has all required portrait animations included, but to give it more life, I added realistic looking eyelids with actual eyelashes to the portrait animations:

That's all for now. I will add new pictures once I finish the remaining attack and spell animations. Cheers!
I will keep updating this with new animations I create for you guys to throw critique at and stuff.
All models and animations are created almost entirely in MDLVis. I do have Neodex and 3dsmax, but I found using MDLvis directly more reliable, despite the missing comfort functions.
Enjoy!
My first project is a new character model for Gaias Retaliation. As the game didn't come with good animations that suit a cunning melee fighting style that can switch between sword and lance attacks, I scrapped everything and started completely fresh in MDLVis.
Here are some animation highlights of my new model:
As all GR heroes, this one also uses a replacable texture for different armor skins and has teamcolored hair:

The black weapon attached to the right hand is just a placeholder. This model will use attachment models, so I added a black geoset there for reference.
I started with a basic walk cycle:

Switching the stance will exchange the weapon to a lance type weapon, which will use a complete alternate animation set. Here's one of the rarer stand animations for the lance weapon:

Also, both stand ready animations for sword and lance style:


Attack animations for the sword stance:



Attack animations for the Lance stance so far:


Spell animations:




The model has all required portrait animations included, but to give it more life, I added realistic looking eyelids with actual eyelashes to the portrait animations:

That's all for now. I will add new pictures once I finish the remaining attack and spell animations. Cheers!
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