Moderator
M
Moderator
22:17, 3rd Aug 2010
ap0calypse: Rejected
ap0calypse: Rejected
(4 ratings)
Positiv:
- Great starting cutscene
- Good idea
- Good terrain
Negativ:
- All? No; map could be good but you have much to work on it
- Houses as barricades! Use f.ex. the standard warcraft III barricades or walls as barricades
- Game is very unfair! Web spell is to powerful- Maybe zombie can use it only 1 time!
- Maybe more types zombies
- Terrain is ok but it should be improved(f. ex. canyons)
- More survivor skills
- Different survivor models?
I´ll test it still on b.net. ....
Ok i test it on b .net.
Many people told me that:
- Map needs more buildings
- Web is very unfair
- Survivor can´t defend theirselves
EDIT1:
This could help you: Demon Tag 0.1 - Warcraft 3 Maps - EpicWar.com
A map with the same idea
EDIT2:
I tested the latest version(1.4e)- you have greatly improved it!
Map is now much better!
I found some important things you have to change!!!
- If player red mistypes in his inventory he can to fast kick people-> use trigger f. ex. like that:
-kick blue
-kick teal
-....
- Player red can also kick the player who controlls the zombie team!!!
Than the game makes no sense anymore
- Maybe you could add more zombie skills
- Ending cutsence isn´t so good- What happened with the zombies?
I can see only i guy who fight with the air if humans win
- If you host this game or play- Human team has the same dark green coulor as the zombie team- Human team should have another coulor
EDIT3:
I found a very unfair bug!
If the survivor use this they will always win!->
If survivor use mirror image spell they can reach positions where the zombies can´t get them!!!!!!!!!!!!!!!!!!!!!!
- Delete the spell!!!
- Also many people told me that the game is to hard for the zombies
- And it´s to boring to hide-> Maybe you add neutral or ai conrolled zombies?
- And if zombie player leaves the games the game makes no sense to play further. So it would be better if zombies will be AI controlled
Screenshoot(They will never hit me :
EDIT6:
Good thing that the survivor can build more structures!
But you should work more at the balance of the game
I think that the wall Hp is a little to minor.
- Pls add an other kick system!
It´s much better if you tip in a message like:
-kick colour
(F.ex.) -kick blue
A kick system, in an inventory is very stupid because you waste the inventory space!!! If you do this you could also add a new ability!
I also found a very critical bug, hope you can fix it:
Look at Attachment(Picture 2). There you see the wininning screen for the zombies- ok. But I hope you can also see in the right top corner the remaining time. Maybe all the survivor died- you maybe mean but this is not right!!!
Now the bug:
I was the last survivor and used the mirror image spell and at once the zombies won the game!!! I mean if you use this spell, if you are the last survivor, you will be for lesser then 1 second not player red(survivor). Maybe the player is in this 1 second marked as neutral-> The game notice now in this 1 second that there is no survivor and say: ok all survivor are dead zombies win.
- I also mean that the mana regeneration of the survivor is a little bit to minor.
Hope you can fix all bugs!
You can also check out my zombie map: Village Survival (Final 21 Update) - The Hive Workshop - A Warcraft III Modding Site
But don´t add a buildings in which the survivor you can research units-> game will lagg extremely and it´s hard to balance
Positiv:
This could help you: Demon Tag 0.1 - Warcraft 3 Maps - EpicWar.com
A map with the same idea
Dont ask for rep.
EDIT9:
Map makes always fun but I found some bugs in the version 3.0.1:
1. Hello! Map size is now more than 4.5 Mb!!! If you host the map it takes hours to play a round-> I don´t know what you added to increase the map size so much. But plz it have to be lesser than 4.0 Mb> 3.00 Mb
2. 1 picture: Mh the clock is new or? You have to fix the text! It´s just the old standard one.
3. 2 picture: Like the one in the first picture You have to fix the text! It´s just the old standard one.