- Joined
- Oct 6, 2006
- Messages
- 293
************Major overhaul on the map is being done*************** (Uploaded new map, test it and give your opinions)
K i got a problem with spacing all the dungeons. The poll says all 7temples and 3 dungeons but i just dont see how i can fit all the dungeons and temples in. Atm their is 7spots I can place temples, so i might just start the game off after beating the 3 dungeons and creating the triforce. Show alittle cutscene in the beginning i think. Let me hear your idea's.
It would free up space to ditch those 3 dungeons so we could have better things like more animations or like horseback riding using custom characters.
***{Current Additions}***:Lost Woods-Revisement of Movement system and cam capabilities restored, an full enterable item shop where you can buy items, rupee's and hearts reappear in short time now, now have zelda's lullaby, song of time, song of storms, epona's song, saria's song, and sun's song completely in.
Ill be redoing the entire front page soon with all the new additions being put in. Information below is old and dated.
_______________________________________________________________________________________________________
For an update on work, the model collection is going to greatly overhauled. The end of this week I should have all of the following in the game: Every building up to the Hyrulian Castle fully skinned which includes LonLon Ranch, The hyrulian city and the hyrulian castle. I will finish the deku dungeon but It might not make it in the next version.
Model wise, all of the models inside the deku dungeon will be put in, possibly textured but not animated yet. Also a small cast of kokiri villagers will start to make their apearances, though they probably wont be skinned or animated yet either. The last put in will be epona.
All in all im going to try and get all the visuals down up to the castle, the following week ill work on textures, then the next 2weeks will be animations.
Scheduled Version of V.11 will be this following sunday.
*IMPORTANT*
-When teleporting to different area's, make sure to be on the ground level!-
Also dont go wondering to the outside of the deku dungeon, it will mess up you cam since I havent placed proper blockers to keep you out of some regions.
*Quick Notes*
Type "Deku Dungeon" to teleport into the dungeon
Type "Village" to teleport into the village
Type "City" to teleport to the front city walls
Type "Gohma" to teleport to dohma's boss level
Type "LonLon Ranch" to teleport to lonlon ranch.
Once inside the deku tree you can walk up onto the first ledge to your left, should be a rock terrain on the ground where your able to.
Hearts heal 1hp, feel free to change this to 6 or higher atm along with rez if u want
Textures arent mapped properly still
Walk up to rupee's and hearts to automatically pick up to gain money/health. Bombs work just the same as mines right now.
Alright, this a mod for the game Legend of Zelda: Ocarina of Time
You start as link, or 2nd-3rd players get a kokiri to use to explore whats made of the world. You have a slash ability to do damage and if you pick up a shield you can use defend. Slashing will disable defend for a short period, so you cant cheat in combat.
At the start, you get a team of kokiri villagers along with link to beat the dungeons/temples throughout the game. Some parts of temples will be made so you need a team to get some higher quality items, like loot for your team to split.
When you reach the gorons-zora's, the people controlling the kokiri can choose to switch characters to a goron/zora. If your a goron going to zora's domain, you will have to change into a zora.
All in all, a team oriented game that hopefully can be enjoyable if lag chooses so.
Next versions finished contents as of now:
LonLon Ranch
(Credits of the use of external triggers/systems will be credited on map startup)
K i got a problem with spacing all the dungeons. The poll says all 7temples and 3 dungeons but i just dont see how i can fit all the dungeons and temples in. Atm their is 7spots I can place temples, so i might just start the game off after beating the 3 dungeons and creating the triforce. Show alittle cutscene in the beginning i think. Let me hear your idea's.
It would free up space to ditch those 3 dungeons so we could have better things like more animations or like horseback riding using custom characters.
***{Current Additions}***:Lost Woods-Revisement of Movement system and cam capabilities restored, an full enterable item shop where you can buy items, rupee's and hearts reappear in short time now, now have zelda's lullaby, song of time, song of storms, epona's song, saria's song, and sun's song completely in.
Ill be redoing the entire front page soon with all the new additions being put in. Information below is old and dated.
_______________________________________________________________________________________________________
For an update on work, the model collection is going to greatly overhauled. The end of this week I should have all of the following in the game: Every building up to the Hyrulian Castle fully skinned which includes LonLon Ranch, The hyrulian city and the hyrulian castle. I will finish the deku dungeon but It might not make it in the next version.
Model wise, all of the models inside the deku dungeon will be put in, possibly textured but not animated yet. Also a small cast of kokiri villagers will start to make their apearances, though they probably wont be skinned or animated yet either. The last put in will be epona.
All in all im going to try and get all the visuals down up to the castle, the following week ill work on textures, then the next 2weeks will be animations.
Scheduled Version of V.11 will be this following sunday.
*IMPORTANT*
-When teleporting to different area's, make sure to be on the ground level!-
Also dont go wondering to the outside of the deku dungeon, it will mess up you cam since I havent placed proper blockers to keep you out of some regions.
*Quick Notes*
Type "Deku Dungeon" to teleport into the dungeon
Type "Village" to teleport into the village
Type "City" to teleport to the front city walls
Type "Gohma" to teleport to dohma's boss level
Type "LonLon Ranch" to teleport to lonlon ranch.
Once inside the deku tree you can walk up onto the first ledge to your left, should be a rock terrain on the ground where your able to.
Hearts heal 1hp, feel free to change this to 6 or higher atm along with rez if u want
Textures arent mapped properly still
Walk up to rupee's and hearts to automatically pick up to gain money/health. Bombs work just the same as mines right now.
Alright, this a mod for the game Legend of Zelda: Ocarina of Time
You start as link, or 2nd-3rd players get a kokiri to use to explore whats made of the world. You have a slash ability to do damage and if you pick up a shield you can use defend. Slashing will disable defend for a short period, so you cant cheat in combat.
At the start, you get a team of kokiri villagers along with link to beat the dungeons/temples throughout the game. Some parts of temples will be made so you need a team to get some higher quality items, like loot for your team to split.
When you reach the gorons-zora's, the people controlling the kokiri can choose to switch characters to a goron/zora. If your a goron going to zora's domain, you will have to change into a zora.
All in all, a team oriented game that hopefully can be enjoyable if lag chooses so.
Next versions finished contents as of now:
LonLon Ranch
(Credits of the use of external triggers/systems will be credited on map startup)
Attachments
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Links House3.jpg78.1 KB · Views: 647
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Links House6.jpg105.1 KB · Views: 708
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Kokiri Village Houses3.jpg25.1 KB · Views: 1,565
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side view deku.jpg98.4 KB · Views: 654
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deku tree newest.jpg169.4 KB · Views: 474
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Links House.jpg162.4 KB · Views: 2,112
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Kokiri Village Scenery.jpg145.6 KB · Views: 977
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Deku dugeon2.jpg127.7 KB · Views: 404
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Kokiri 3rd floor.jpg146.1 KB · Views: 515
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Link gmx.jpg58.3 KB · Views: 3,509
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Big Skulltula improved.jpg33.6 KB · Views: 571
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City Wall.JPG104.1 KB · Views: 2,372
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LonLon Ranch Buildings.JPG114.5 KB · Views: 1,751
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Oogama Level.JPG64.3 KB · Views: 641
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zelda Castle wall2.jpg72.2 KB · Views: 675
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World View.jpg205.8 KB · Views: 443
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Shop.jpg145.2 KB · Views: 439
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Zelda 64 Revamp v.4 test4.w3x3.1 MB · Views: 149
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